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Messages - adj998

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"bats that use dark mist cause a soft lock" i've put up a link to another enemy .dat file for RED BAT... where i replaced DARK MIST with something that is more likely to work... needs testing... https://nofile.io/f/vXbhtsmMpMK/c0m018.dat

yeah in the recent updates...
i'm retesting many parts of disc 1 again... Quality Assurance :P
regarding laguna Dreams... i've fixed 1-2 battles that were a problem a while ago... mainly the 2nd dream seq i tihnk it was...
make sure you have updated.. and let me know if it's still there...

likewise i realized that DEATH CLAW doesn't seem to work alongside any other enemies AFAIK... so it's being removed/replaced from some areas where i had placed it... i already think i've removed it from the TOMB in v23/24...

Well like I mentioned earlier I'm not too worried about the red bats and the fire cave because you can go into the training center and the bahamut twins will randomly appear.

The Laguna dream issue, when you first fight the esthar soldiers, I took the right path and went down the ladder instead of going all the way straight where the draw point is. I still had one soft lock, but I changed my settings to "original graphic gameplay" in the FF8 launcher and idk if that was the fix, but I didn't have anymore soft locks.

As for the Tomb, I just ran away anytime I ran into them and no issues so far. Currently I'm doing the edea mission so I'll let you know if something comes up, it's my day off so I'll be playing this pretty much all day lol so I'll be able to give you some decent feedback on your update

I'll apply the patch once I'm able to get back to the Balamb area to see how it works.

Edit: Lol I'll take advantage of the temp mod before the next update then regarding the training center :p

Edit(2): So I ended having to apply the patch because I forgot there are bats in the sewers -_- the bats don't have icons anymore but use heartbreak instead of dark mist

http://imgur.com/gallery/skwH11m

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You could always load up the v23 mod play through the cavern, then load up the v24 mod. If you're worried about the bahamut twins, they show up in the training center for some reason, at least after the dance scene when Quistis asks you to go there with her

(sorry, meant to quote the above user)

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Mod is working great but fire cavern enemies are giving graphic glitches and bats that use dark mist cause a soft lock

Edit: I'm also getting random soft locks in the dream world with laguna right before getting to galbadia garden. It happens with random encounters and  comes back with "an unkown exception has occured"

Edit(2): Random soft locks in Tomb of the Unknown King in battles with Death Claw and Blobra, not sure what causes it yet.

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Hey I'm new to all of this, I used the deling app to replace the files inside of the /data folder, but how can I know for sure if the mod has been applied? I just finished getting Ifrit but i honestly can't notice any difference so far

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-07-26 15:52:09 »
Thank you for the info. Couldn't I just move thee game directory somewhere else on my laptop? Like in documents, or some other place so it won't get overwritten? Or are the save files at risk of being over written no matter what? Also I never had the Steam/user ### directory before. It's always been just Square Enix folder and all the files needed to run the game. But every time I saved it always said it was stored locally so they had to have gone somewhere.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-07-26 02:27:39 »
so....I'm screwed then? I don't use cloudsync for save files. I literally turned my laptop on and off and thats it

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-07-25 14:54:51 »
Sorry I didn't know where else to post this. Where are the save files located? Somehow my saves are just gone and I really don't want to have to start over again. My install location is C:/Program Files (x86)/Square Enix. But a folder was also installed in my documents with the same folder name but only has cache and a bunch of P files.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-07-17 23:53:25 »
I downloaded this and did the installation and it went alright, unfortunately when i try to launch the game, nothing happens.

Edit: Nvm I got it going can't wait to give this a try, thanks for your hard work!

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