Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 599529 times)

Kudistos Megistos

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #875 on: 2009-08-27 00:10:54 »
We really must come up with a word (if there isn't one already), for that glowing coloured fire stuff that surrounds the character when they use a limit break or do anything that costs MP :-P

SwornEnemy

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #876 on: 2009-08-27 00:18:03 »
energy?

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #877 on: 2009-08-27 00:24:47 »
the general terms i use (yes for some reason i've come up wtih these)

Limit break orange/red effect : limit fire (inspired through the color, and in advent children plasma flame effects were used with limit breaks)

the green emission when casting magic: magic wave (note there is also the magic sparkle which i think is blue, maybe that was only in ff8, they both have the same effect, ff8 having a nicer one)
If you dont like it just call it the magic casting effect,

the important thing is to note what is being done (limit break, magic, enemy skill etc)

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #878 on: 2009-08-27 00:39:37 »
whats wrong with thingy and whatchamacalit

halkun

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #879 on: 2009-08-27 00:43:57 »
You guys may want to update the textures in my file listing spreadsheet so that you know it's been done. You can expand the file for notes.

You can edit it online, I have it in Google docs.

Masa-Buster

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #880 on: 2009-08-27 00:51:41 »
This looks really nice so far, can't wait untill its 100% finished. Love to see how that would look.

Edit: (Off topic) THIS POST MADE ME A FAST NEWBIE!!! XD

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #881 on: 2009-08-27 00:53:05 »
You guys may want to update the textures in my file listing spreadsheet so that you know it's been done. You can expand the file for notes.

You can edit it online, I have it in Google docs.

Sweet deal, someone filled in the pc ones. Ill add what i know

obesebear

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #882 on: 2009-08-27 02:53:45 »
Now I don't remember what it originally looks like in game, but I always imagined casting an enemy skill would involve quite a bit of yellow.
Either way I'm already happy since the text is there (with shadows!!! :) )

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #883 on: 2009-08-27 02:55:01 »
Now I don't remember what it originally looks like in game, but I always imagined casting an enemy skill would involve quite a bit of yellow.
Either way I'm already happy since the text is there (with shadows!!! :) )

You guys are so fussy  :-P

Timu Sumisu

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #884 on: 2009-08-27 02:55:44 »
I'm remaking it like the original so hold tight guys

Kudistos Megistos

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #885 on: 2009-08-27 02:59:30 »
Now I don't remember what it originally looks like in game, but I always imagined casting an enemy skill would involve quite a bit of yellow.

Nope! :-P

Matt2Tees

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #886 on: 2009-08-27 03:01:52 »
I actually don't mind the circles instead of the flames, but flames would probably be better  :wink:

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #887 on: 2009-08-27 03:26:34 »
Ok for all you whiners out there  :-P I threw in the original items for now. Just put these files in the menuart folder (assuming you are using the latest beta, or else just put in the textures folder)

http://www.megaupload.com/?d=XG3S8MKZ

Matt2Tees

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #888 on: 2009-08-27 03:41:36 »
Ok for all you whiners out there  :-P I threw in the original items for now. Just put these files in the menuart folder (assuming you are using the latest beta, or else just put in the textures folder)

http://www.megaupload.com/?d=XG3S8MKZ

Thank You, Thank You!

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #889 on: 2009-08-27 03:45:01 »
Ok for all you whiners out there  :-P I threw in the original items for now. Just put these files in the menuart folder (assuming you are using the latest beta, or else just put in the textures folder)

http://www.megaupload.com/?d=XG3S8MKZ

Thank You, Thank You!

Final icons will be added when satoh gets around to doing them

edit: just finished up cross slash

« Last Edit: 2009-08-27 05:34:30 by sl1982 »

halkun

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #890 on: 2009-08-27 06:56:08 »
Can I see the texture for that? That's actually a Japanese character and I'm just wondering if you rendered it right. I can get you a big version.

obesebear

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #891 on: 2009-08-27 14:32:21 »
Can I see the texture for that? That's actually a Japanese character and I'm just wondering if you rendered it right. I can get you a big version.
What does it mean?

halkun

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #892 on: 2009-08-27 14:42:33 »
The character is
凶
villain; evil; bad luck; disaster

I *Had* the original limit break name, but I lost it, however, it's the first character in it. I'll have to find it again.

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #893 on: 2009-08-27 14:57:55 »
Can I see the texture for that? That's actually a Japanese character and I'm just wondering if you rendered it right. I can get you a big version.


Is it kyogiri by any chance? Thats what the texture is called


By sl1982


halkun

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #894 on: 2009-08-27 19:21:18 »
Yup, It's called Kyogiri

凶斬り

It means "Evil Slash", however the last bit "Giri" (slash) basically means "to decapitate with a blade", but there is no English word for that.

"Vile Decapitation Slash"?
How would you translate that?

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #895 on: 2009-08-27 19:24:51 »
Yup, It's called Kyogiri

凶斬り

It means "Evil Slash", however the last bit "Giri" (slash) basically means "to decapitate with a blade", but there is no English word for that.

"Vile Decapitation Slash"?
How would you translate that?

Death Slash maybe?

halkun

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #896 on: 2009-08-27 19:32:05 »
The first character is "Evil" or "disaster". The second two mean "to cut", but the middle character strongly implies beheading something.

secondadvent

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #897 on: 2009-08-27 19:48:28 »
Evil Slash of Decapitation  :-).

Kudistos Megistos

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #898 on: 2009-08-27 19:53:00 »
And we get "cross-slash" :cry:

Now then, what was the original name of Omnislash? Super-Ultimate War God Supreme Slash of Decapitation or something? Was it felt that these names would be seen as a bit OTT by English-speaking audiences? Or just too long to fit in the menu? :-P
« Last Edit: 2009-08-27 19:55:54 by Kudistos Megistos »

sl1982

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Re: [REL] Team Avalanche's 2D Overhaul
« Reply #899 on: 2009-08-27 19:54:46 »
Well since there is no actual decapitation a name change was a wise move