Author Topic: Help with the Q-gears website.  (Read 49079 times)

atzn

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Re: Help with the Q-gears website.
« Reply #100 on: 2006-06-22 22:59:35 »
Hey, congrats to both of you (Covarr and NobodyImportant). I think halkun has made the right decision.

Keep it up! :-)

As for me, I've another assignment (Web based) to contend with.. I wanted to post to say that I'm pulling out from this (not that it matters anyway) but the World Cup has been distracting me big time... :-P

NobodyImportant

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Re: Help with the Q-gears website.
« Reply #101 on: 2006-06-22 23:39:09 »
Thanks! I (and most likely Covarr too, even though he hasn't changed anything yet) am very open to suggestions, bug reports and comments. While there's no current demo of the site up, you can view a somewhat outdated version at http://www.rexyrex.hostmatrix.org/qgears

Covarr

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Re: Help with the Q-gears website.
« Reply #102 on: 2006-06-23 07:06:52 »
Well, even if we don't use cutenews, at least I can get a feel for your code by mixing it with something I'm familiar with, even if just for testing. I am by no means proficient with PHP, so it's important that I figure out at least what I'm working with.

NobodyImportant

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Re: Help with the Q-gears website.
« Reply #103 on: 2006-06-23 18:20:16 »
Then I'll be sure to comment everything throughly when I get the chance (I have errands to run for a couple hours). It's not an extremely difficult language. But yes, feel free to change it in any way you'd like. I'll upload a new version in a bit. :)

halkun

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Re: Help with the Q-gears website.
« Reply #104 on: 2006-06-24 05:21:04 »
Ummm...
The q-gears.sourceforge.net is still... empty...
???

Sad Jari

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Re: Help with the Q-gears website.
« Reply #105 on: 2006-06-24 11:40:26 »
Well, it's not like you have finished engine either, do you? :-P

Silly halkun, even web development - as simple as it might seem to you programmer dudes - takes time. Heck, ask someone who has been working on the new forums for *cough* quite some time *cogh*. :-D

Splash-screen might be cool, but other than that I would rather have no website than unfinished website.

NobodyImportant

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Re: Help with the Q-gears website.
« Reply #106 on: 2006-06-24 17:50:40 »
I'm working pretty hard on it. After I get all of this back-end stuff done, it'll be fairly easy to throw everything else together. The javascript is sitting at a hefty 356 lines. Internet Explorer is giving me more grief, and I'm not sure which direction Covarr wants to take it. As long as its taking, I can assure you it's nearing completion.

I'm also trying to enjoy my summer. :P

halkun

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Re: Help with the Q-gears website.
« Reply #107 on: 2006-06-24 19:06:05 »
Well, it's not like you have finished engine either, do you? :-P

Silly halkun, even web development - as simple as it might seem to you programmer dudes - takes time. Heck, ask someone who has been working on the new forums for *cough* quite some time *cogh*. :-D

Splash-screen might be cool, but other than that I would rather have no website than unfinished website.

I stand corrected ^_^ I'm just going to be quiet now and let you do your job...

The Dude abides....

ChaosControl

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Re: Help with the Q-gears website.
« Reply #108 on: 2006-06-24 21:46:13 »
I'm working pretty hard on it. After I get all of this back-end stuff done, it'll be fairly easy to throw everything else together. The javascript is sitting at a hefty 356 lines. Internet Explorer is giving me more grief, and I'm not sure which direction Covarr wants to take it. As long as its taking, I can assure you it's nearing completion.

I'm also trying to enjoy my summer. :P
Yeah, I hope you don't mind me snatching JAVA code from anywhere I can for learning purposes ^^;;

Covarr

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Re: Help with the Q-gears website.
« Reply #109 on: 2006-06-25 00:41:41 »
Since NobodyImportant is the main designer of the page, I don't really have much TO input until at least something is uploaded.

ADX

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Re: Help with the Q-gears website.
« Reply #110 on: 2006-06-27 16:02:53 »
Hi all dudes!
I want to help here!
How I can?
I know about webdesign, a bit of programming, image designing, vectorial design (also :P)...Lots of things, for sure!
Also have assembler knowledge, CSS based designing and so other things that can be helpful.

Regards,
ADX

Qhimm

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Re: Help with the Q-gears website.
« Reply #111 on: 2006-06-28 11:58:40 »
Heck, ask someone who has been working on the new forums for *cough* quite some time *cogh*. :-D
You should have that cough looked over. It sounds nasty. :P

NobodyImportant

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Re: Help with the Q-gears website.
« Reply #112 on: 2006-07-05 04:39:35 »
I just realized I have a large vacation in front of me and the website isn't done. I'll be back around the end of July to the beginning of August. I'm leaving tomarrow morning. Maybe by the time I'm back, there'll be more content to add. :)

I hope there's nothing to download by that time or else I'll feel I've lied to you. :(

I promise to work harder when I'm back.

I feel kinda bad. :| Sorry!

Covarr

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Re: Help with the Q-gears website.
« Reply #113 on: 2006-07-05 06:25:59 »
Pity. If we had at least a working website, I could upkeep it while you're gone. Roughly how much is left to do?

halkun

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Re: Help with the Q-gears website.
« Reply #114 on: 2006-07-07 01:35:11 »
Yes, NBI, if you are gone, I do need some work done...

Covarr

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Re: Help with the Q-gears website.
« Reply #115 on: 2006-07-16 04:02:37 »
Hmm... I can't do NobodyImportant's layout, but I can put mine up as a temporary substitute until his is finished, if you'd like.

halkun

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Re: Help with the Q-gears website.
« Reply #116 on: 2006-07-16 07:22:25 »
on PSP
Do it. Will punt NBI.

Covarr

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Re: Help with the Q-gears website.
« Reply #117 on: 2006-07-17 18:55:06 »
Argh, I can't figure out how to connect to stupid sourceforge! Since the only thing I have any experience with in this area is FTP, and they don't make it clear what I need to do, I may not be able to do this.

Cyberman

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Re: Help with the Q-gears website.
« Reply #118 on: 2006-07-17 19:18:17 »
Argh, I can't figure out how to connect to stupid sourceforge! Since the only thing I have any experience with in this area is FTP, and they don't make it clear what I need to do, I may not be able to do this.
Have you tried reading there documentation?
They gave explicite instructions for SVN access.

Cyb

Covarr

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Re: Help with the Q-gears website.
« Reply #119 on: 2006-07-17 20:56:25 »
I've tried some of their documentation. Though, I don't think SVN is used for the homepage.

halkun

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Re: Help with the Q-gears website.
« Reply #120 on: 2006-07-17 22:02:52 »
You have to use secure ftp to log into a shell account.

If you are using the ftp that comes with winodws, you need to get something from putty

Nobody

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Re: Help with the Q-gears website.
« Reply #121 on: 2006-07-24 19:59:06 »
Will the website be up anytime soon? And what is the Project Status as of now?

stevenw9

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Re: Help with the Q-gears website.
« Reply #122 on: 2006-10-06 11:11:16 »
This topic may be dead, but i'm being a 'necromancer' for a reason :P. I may be able to do a website for Q-Gears sometime soon though i'm not 100% sure on that. I've had photoshop for a year and I am 'ok' with it. I'll put something together and post a link. :)

halkun

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Re: Help with the Q-gears website.
« Reply #123 on: 2006-10-06 11:46:46 »
This project kind of died... We really do need to get this up, now that Akari is doing snapshots, I really should be getting the executables available for download via the sourceforge page too.

We had some people working on this, but it deflated after one of the webmisters bolted. I'm purging names and might be opening a request for web people again.

My Core server is non-functional still. (I've been too lazy to put it online), that will allow me to be a little more active on the sourceforge admin side of things.
« Last Edit: 2006-10-06 12:01:30 by halkun »

stevenw9

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Re: Help with the Q-gears website.
« Reply #124 on: 2006-10-06 11:48:17 »
A dead project can always be alive once more. I have hope. :)