Final Fantasy 7 > FF7 Tools

[PC] Trainer and Debug Tool - Ochu (3.4)

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Kaldarasha:
If it would be possible I would like to see and alter the positions of the NPCs and objects in a scene. There are some NPCs which need a correction if the new models are used, specially the sitting ones. I only need to see the new values to correct them in Makou Reactor.
Anyway this tool is absolutely impressive.

sithlord48:

--- Quote from: DLPB on 2013-04-15 13:44:21 ---ProtoX good point.  I will make it so you can adjust to what you want.

Kranmer. Definitely will add your work to the trainer.  You also get source code when I am done.  8)

--- End quote ---

do you plan to release your source so we can all look at it ?

DLPB_:
I will let you look at it (and I may release source).  tbh... Black Chocobo has far more values than this does, and most are just the same, using the savemap. Emerald Weapon does not have a saved value btw (which is why you can't find it).  The coords and movement are all decided at run time, and emeralds position is randomised when you surface/submerge.  He either stays in certain locations, or is allowed to move about in the middle of the map.

Ultima Weapon has 5(?) main modes where it can reside, so the position is saved.

I don't know what you will get out of my source code really, for a start, it is coded in Delphi (pascal) and not C.  Let me know if you need anything from me.

@kaldarasha.  I am not sure where the NPC positions are saved at the moment, and how many NPC are allowed on 1 field.  I can look into it in time.


edit

@sithlord  also, the coords are only committed to save map when the menu is opened.  The menu cannot be opened from the ocean, so it can't be used anyway.

cloudiar:
This is a utility brillant, very useful for working in Final Fantasy VII mod, million thanks for continuing to help this forum, I want to dedicate an event in my mod, just as the sage of the chocobos, but do not forget your help  :roll:

sithlord48:
one thing not documented to note:  only some models can be shown on any given world map (iirc there are 3 different world map id's ) for example its not possible to see the buggy if your on the map where the highwind can be seen (try in bc you will see what i mean). even though you can not see the buggy you can still get in and drive it around. (kinda fun todo)

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