Final Fantasy 7 > FF7 Tools

[PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)

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Gordo98:
Redownloaded these FF7 modding tools to try my hands making a mod. But already running into issues just editing values, changing names in this program.

After doing what I want, creating kernel.bin, applying patch my FF7 runs into an error loading the game and basically I'm already demotivated and I haven't even started understanding ProudClod and MakouReactor  :-(

What causes this unhandled exception when loading the kernel.bin you've edited. I'm so bad trying to understand computer technicals

Vordane:
I have been testing out some changes with this editor.  I want to make the Bahamut Zero summon hit more than once, but the multiple hits option doesn't seem to be working.  Has anyone added multiple hits to a summon before?  I would prefer it to quickly show around 4 hits of text, like meteor rain does.  The summoning animation is probably part of the issue.

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