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Messages - exsoldier

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1
Textures don't load for the chest/sword, and you also included several other irrelevant models to Omni Cloud.

But the way you did the sword on back/hand is pretty much the best way to go about making it work for the field.

Hmmn... Textures won't load, maybe there's a problem on your game? But mine works perfectly, See my Updated Screen Shots.

2
Hmm i have no idea about all this modding stuff but is there not a way to remove the sword from his armor in the scenes that he wields it? If that is to much of a task (if possible at all) then i dont think it matters its only a minor detail that occurs in only a few scenes
Update 1 is released, I fixed it using kimera.

Do not double-post - Bosola

3
I'll Try maybe you mean detaching his sword in his back and renaming his sword(new **.p file) to be enable to attached it in kimera (add part to the bone). Am I right?

4
If you don't like the white skin cloud, You can post a plain texture here so that I can change its skin color.

5
I guess I must fixed the field model, Hmmn... Let me explain about it, the sword in his back is already attached to his armor, What If I remove that? Omni Cloud without sword in his back. Please suggest before I proceed in battle model.

6
Thank you.. thank you all for the comments ^_^.. Anyway shall I proceed to the battle model? What If I replace the buster sword with the main sword of omni cloud in his back in the battle model? What do you think?

7
General Discussion / Re: emerald weapon?
« on: 2011-05-24 06:08:33 »
There is a tool called "Teleporter And Instant Battle Trainer " that allows you to encounter enemy's by entering there values into the boxes provided, you can get it here
http://forums.qhimm.com/index.php?topic=10556.msg147430
that will allow you to battle emerald/diamond/ruby again if you want to.

Cool ^_^ Im looking for this for a long time ^_^

8
yeah dude but your still talking about it and showing it off, thats what obesebear means by don't brag about it.
I think obesebear must closed this thread

9
What do you observe about my model? Does it looks like tidus in FFX? XD I hope you like it ^_^

10
Releases / Re: [WIP] Omni Cloud [Field and Battle Model]
« on: 2011-05-23 02:17:27 »
How about that, Is that acceptable custom mod?

11
Hello guys this time I wanna create a custom model for cloud in both field and battle model, I call It Omni Cloud because of its semi-ninja outfit and RPG's Look.
here are some photos of field model:



In game photos:


Cloud draws Sephiroth Fixed:



I guarantee its not a ripped model, I made it successfully and Its just a field model, if you like it I'll proceed to the battle model and any comments are accepted because Im just a noob in making ff7 models ^_^
Anyway here is the download link for you to try:
http://www.mediafire.com/file/k7a5zb1ef333p2x/Omni%20Cloud.rar

Update1 For Omni Cloud Feild Model: http://www.mediafire.com/?seof76ppmey71w7
Channel log:
Change the field buster sword to "Omni Sword" when Cloud meets Sephiroth in Mako/Jenova Reactor scene/event.

12
I know it, Its illegal thats why I don't post a download link or even upload it, For now Im making a custom project not a ripped one I call it "Omni Cloud" soon I'll post it in Project Section.

13
i have that model but the enhance one here is the photo:

and here is the gameplay video:
http://www.youtube.com/watch?v=nlofZSJKqDo
I have no plan to share this because its illegal you know.... So wish for your luck if you found one!! hahaha Im the apprentice of wendekula thanks to him I learn to make my own mod.. hahahaha

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