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Messages - enemjay

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1
Troubleshooting / Re: Using Zidane_2's FF9 Image Viewer
« on: 2013-06-15 14:55:04 »
Really nobody knows?

2
Troubleshooting / Using Zidane_2's FF9 Image Viewer
« on: 2013-05-24 00:31:23 »
Using Zidane_2's FF9 Image Viewer - I see that you can view a field's various tilesets and that the various states cycling over and over (EX doors opening). This is cool in seeing the states being animated but I wonder if it's possible to either freeze the animation in place or to select each state individually, toggling it on or off like with myst6re's Makou Reactor or Deling viewers.

3
Scripting and Reverse Engineering / Re: FF9 Fields Viewer
« on: 2013-05-21 12:12:40 »
I see that you can view a field's various tilesets and that the various states cycling over and over (EX doors opening). This is cool in seeing the states being animated but I wonder if it's possible to either freeze the animation in place or to select each state individually, toggling it on or off like with myst6re's Makou Reactor or Deling viewers.

Either that or to extract a field's entire corresponding state collection to .bmp.

4
excellent, got it to extract and can now view the fields. thx for your help. I knew quotation marks shouldn't be included in a command line but I wasn't sure about these ><.

5
Still having trouble-
Using the command window, I first direct to the folder with the converter.exe and the ffix_img_extr.exe programs. This is my case -


"cd C:\Documents and Settings\EndUser\Desktop\ff9"

Now that it's set try to go about executing the program (the first set of brackets contain the path to the img file and the second a path to the extraction folder) -


ffix_img_extr.exe <C:\Documents and Settings\EndUser\Desktop> <C:\Documents and Settings\EndUser\Desktop\imgoutput>

Hitting enter then gives me the following response "<was unexpected at this time."

I haven't gone about collecting those dlls mentioned before. If those are missing could that contribute to the "<was unexpected at this time." message?




6
Hey thanks alot for reuploading that Tirlititi. I downloaded it and unzipped it. It has the 2 .exe files and two accompanying .cpp files however when I open the converter.exe it crashes.

The error message reads out a series of "modules". I don't know if this means these require some dll files in order to function:

module 1
converter.exe

mod 2
ntdll.dll

modd 3
snxhk.dll

and on and on...


2nd part of the error report:

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="converter.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="converter.exe" SIZE="24781" CHECKSUM="0x33BABF53" MODULE_TYPE="WIN32" PE_CHECKSUM="0xD173" LINKER_VERSION="0x10000" LINK_DATE="05/14/2013 17:12:29" UPTO_LINK_DATE="05/14/2013 17:12:29" />
    <MATCHING_FILE NAME="ffix_img_extr.exe" SIZE="1026331" CHECKSUM="0x918B3822" MODULE_TYPE="WIN32" PE_CHECKSUM="0x100E09" LINKER_VERSION="0x10000" LINK_DATE="05/20/2013 14:45:26" UPTO_LINK_DATE="05/20/2013 14:45:26" />
</EXE>
<EXE NAME="msvcrt.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="msvcrt.dll" SIZE="343040" CHECKSUM="0x62160733" BIN_FILE_VERSION="7.0.2600.5512" BIN_PRODUCT_VERSION="6.1.8638.5512" PRODUCT_VERSION="7.0.2600.5512" FILE_DESCRIPTION="Windows NT CRT DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="7.0.2600.5512 (xpsp.080413-2111)" ORIGINAL_FILENAME="msvcrt.dll" INTERNAL_NAME="msvcrt.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x57341" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="7.0.2600.5512" UPTO_BIN_PRODUCT_VERSION="6.1.8638.5512" LINK_DATE="04/14/2008 00:12:56" UPTO_LINK_DATE="04/14/2008 00:12:56" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="990208" CHECKSUM="0xCC2C4544" BIN_FILE_VERSION="5.1.2600.6293" BIN_PRODUCT_VERSION="5.1.2600.6293" PRODUCT_VERSION="5.1.2600.6293" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.6293 (xpsp_sp3_gdr.121001-1622)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFBCBC" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.6293" UPTO_BIN_PRODUCT_VERSION="5.1.2600.6293" LINK_DATE="10/03/2012 04:58:13" UPTO_LINK_DATE="10/03/2012 04:58:13" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>

The img extractor .exe simply closes immediately after I open it - no error message.

I'm running on XP and downloaded the archive on my gf's Windows 7 PC and received the same problems. Any ideas on what the problem is?

7
I posted this question in the tools section of the forum but have received no response, perhaps it was the incorrect place to put it.

I downloaded Zidane_2's FF9 Fields Viewer but in order to view the game's fields, it seems that I've gotta unpack the ff9.img file. Zidane_2 developed a tool for this and it's available on a separate Qhimm thread but the download link is dead. I read on XeNTaXhttp://forum.xentax.com/viewtopic.php?f=16&t=6250 that Noesis can unpack the files but after doing so I don't see the files laid out in the directories described (EX folder 4 is "fields", folder 5 is "monster data" ect.) Anyone able to post a live download link to the FF9 image file extractor made by Zidane_2 or have advice on how to get the Field Viewer to read the ff9.img file?

8
FF9 Tools / Re: FF9 Image file extractor and related tools
« on: 2013-05-19 06:58:12 »
I downloaded Zidane_2's FF9 Fields Viewer but in order to view the game's fields I've unpack the ff9.img file. Zidane_2 developed a tool for this and it's available on a separate Qhimm thread but the download link is dead. I read that Noesis can unpack the files but after doing so I don't see the files laid out in the directories described (EX folder 4 is "fields", folder 5 is "monster data" ect.) Anyone able to post a live download link to the FF9 image file extractor or have advice on how to get the Field Viewer to read the ff9.img file?

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