Author Topic: sb live 5.1 for ff7/8  (Read 16913 times)

Qhimm

  • Founder
  • *
  • Posts: 1996
    • View Profile
    • Qhimm.com
sb live 5.1 for ff7/8
« Reply #25 on: 2003-06-24 11:46:30 »
Just how many times have you posted that already?? I said no double-posting!

EDIT: Okay, I noticed you removed it from the other topics.

halohalo

  • *
  • Posts: 81
    • View Profile
sb live 5.1 for ff7/8
« Reply #26 on: 2003-06-24 12:36:39 »
You can try my work for Audigy2 and just download ff7soundfont.zip for your Live!.


(I combined FF7.sf2 and lb2.sf2 into one. I also made a little trick to deal with "One-Winged Angel" problem under Audigy2, so you don't have to load original lb2.sf2.)


Just load this soundfont, and replace old awe.lgp with my new awe.lgp. (Remember not to click the "test" button to test music in FF7config.)

And have fun :D
(If you encounter midi volume problem, just install CREATIVE's soundfont midi router. Use ff7config to change your midi device to soundfont midi router. Everytime before you play FF7, you must go to Control Panel | Multimedia | Devices (not MIDI!)| MIDI Devices and instruments, and set soundfont midi router to manage your soundfont device. The midi volume problem occurs only when you use Audigy2's VXD driver.)

NEW UPDATE IS AVAILABLE NOW! (last updated: Sep 13th)
http://members.lycos.co.uk/halohalo/ff7sf.htm

halohalo

  • *
  • Posts: 81
    • View Profile
sb live 5.1 for ff7/8
« Reply #27 on: 2003-06-24 12:48:52 »
"lb2_awe.mid" is the only one midi file that can deal with choir effect in "One-Winged Angel". Unfortunately, the file only exists in awe.lgp. Another bad news is that only awe64\32 can play it, and Audigy2 will be forced to play "lb2.mid"(no choir effect). But I solved this problem :D ( I hope you will like it.)

Mofokubik

  • *
  • Posts: 453
    • View Profile
sb live 5.1 for ff7/8
« Reply #28 on: 2003-06-24 14:57:23 »
But thats the point. The awe midi was made for the soundfonts, so you want to use the awe midi when you use the dls files or soundfonts.

But at least you pur forth an effort. Ill try it before I leave on vacation, that is if my ff7 still works. (Cds are scratched to hell)

halohalo

  • *
  • Posts: 81
    • View Profile
sb live 5.1 for ff7/8
« Reply #29 on: 2003-06-24 16:22:48 »
Awe.lgp was designed for awe32\64, but it has poor compatibility with FF7.sf2. Because I am new to soundfont, so I choose proper songs for FF7.sf2 first.

titles-------version(Jul 30th)------comments
---------------------------------------      
aseri------midi.lgp      
aseri2-----awe.lgp      
ayasi------midi.lgp
barret-----awe.lgp
bat--------midi.lgp      
bee-------midi.lgp
bokujo----ys.lgp
boo-------awe.lgp
cannon---midi.lgp
canyon---midi.lgp
cephiros--awe.lgp
chase-----awe.lgp        
chu--------awe.lgp          
chu2------midi.lgp      
cinco------awe.lgp
cintro-----awe.lgp
comical---midi.lgp
condor----awe.lgp
corel------midi.lgp
corneo----awe.lgp
costa------midi.lgp
crlost------ygm.lgp
crwin------midi.lgp
date-------midi.lgp
dokubo----ys.lgp
dun2-------awe.lgp
earis-------awe.lgp
earislo-----midi.lgp
elec--------awe.lgp
fan2-------midi.lgp
fanfare----awe.lgp
fiddle------midi.lgp
fin---------midi.lgp
geki-------awe.lgp
gold1------midi.lgp
guitar2----midi.lgp
gun--------awe.lgp
hen--------awe.lgp
hiku-------midi.lgp
horror-----midi.lgp
iseki-------awe.lgp
kukai------awe.lgp
junon------midi.lgp
jyro-------midi.lgp
ketc-------midi.lgp
kita--------midi.lgp
kurai------ygm.lgp  
lb1---------midi.lgp---Loop problem was fixed.
lb2---------(lb2_awe copy, but this customized copy only works correct with customized FF7.sf2.  However, I didn't  import original percussion from lb2.sf2. )
lb2_awe---awe.lgp---(original file, no use for Audigy2)  
ld-----------awe.lgp  
makoro----awe.lgp              
mati--------midi.lgp
mekyu-----midi.lgp
mogu------awe.lgp
mura1-----midi.lgp
nointro-----awe.lgp
oa----------awe.lgp              
ob----------midi.lgp
odds-------awe.lgp
over2------midi.lgp
parade-----midi.lgp
pj-----------awe.lgp----Loop problem was fixed.    
pre---------midi.lgp  
red---------midi.lgp
rhythm-----midi.lgp
riku---------awe.lgp
ro-----------awe.lgp
rocket------awe.lgp
roll----------awe.lgp
rukei--------midi.lgp
sadbar------midi.lgp
sadsid------midi.lgp
sea---------midi.lgp
seto--------awe.lgp
si------------awe.lgp
sid2---------awe.lgp
sido---------midi.lgp
siera--------awe.lgp
sinra--------awe.lgp
sinraslo-----awe.lgp
snow--------midi.lgp
ta-----------mixed version (midi+ygm)            
tb-----------mixed version (awe+ygm)            
tender------ygm.lgp
tifa----------ygm.lgp
tm-----------awe.lgp
utai----------midi.lgp---I imported another cymbal sample to FF7.sf2
vincent------awe.lgp                    
walz---------awe.lgp
weapon-----midi.lgp
yado--------midi.lgp
yufi----------midi.lgp
yufi2--------ys.lgp
yume-------awe.lgp

Mofokubik

  • *
  • Posts: 453
    • View Profile
sb live 5.1 for ff7/8
« Reply #30 on: 2003-06-24 17:01:28 »
:P
How about this: Ill make the soundfont, and you make the midi music for it...
Ive been working on one for a week or two now and its pretty damn good so far, its almost done (just need to add ~3 more instruments, and make minor changes to 4 others..)

Elitist1

  • *
  • Posts: 114
    • View Profile
sb live 5.1 for ff7/8
« Reply #31 on: 2003-06-24 19:21:16 »
now we're finally getting somewhere.

leave it up on your website for a few weeks, i will arrange to download big files.

Rubicant

  • *
  • Posts: 741
    • View Profile
sb live 5.1 for ff7/8
« Reply #32 on: 2003-06-24 19:23:44 »
If you can't even set up your ff7 midi device correctly, there is no way in hell that'll work, Elitist.

Elitist1

  • *
  • Posts: 114
    • View Profile
sb live 5.1 for ff7/8
« Reply #33 on: 2003-06-24 19:38:47 »
explain ?

Threesixty

  • *
  • Posts: 1171
    • View Profile
    • http://www.geocities.com/threesixtyci/
sb live 5.1 for ff7/8
« Reply #34 on: 2003-06-24 21:10:53 »
<sigh>
He's talking about FF7config.exe.....the MIDI setting in there, that you seem not to be able to grasp?

BTW: what they "seem" to be talking about....are some kind of modification to a file in the FF7's MIDI mapping system. I'm guessing, though...I don't quite understand it myself. But i think he's making modification, so that the "General MIDI instruments that are embedded in the Sound Card"(that are factory defaults instruments, of the Sound Card and can't be modified, by anyone.) will be used to play some songs, and for the Sfonts (that we can modify via. loading different kinds of Sfonts.) will play some of the others.

That has nothing to do with "you/Elitist" in setting up "anything", other than getting those Sfonts to work within FF7.

Which, by the way, way.....has been repeated "like" a thousand times already (at least it feels that way).

Elitist1

  • *
  • Posts: 114
    • View Profile
sb live 5.1 for ff7/8
« Reply #35 on: 2003-06-25 13:16:19 »
threesixty, check your inbox.

halohalo

  • *
  • Posts: 81
    • View Profile
sb live 5.1 for ff7/8
« Reply #36 on: 2003-06-28 19:14:25 »
New ff7soundfont update is available now.
http://forums.qhimm.com/viewtopic.php?p=31291#31291