Basically Mandatory > 7th Heaven

How to remove the HP/MP and Damage caps now with 7th Heaven 2.0?

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Mythrialus:
In the past, there were options to remove these caps with the Reunion mod, but that doesn't seem to be an option anymore. Anyone have any ideas on how to do this now???

Chrysalis:
it actually originated in yamp days and yes

Fire_Spy:
So is there still any way to break the 9999 limit?
I am guessing there used to be a mod in the mod catalogue but it isn't there now?

Thanks in advanced :)

kotecome:

--- Quote from: Chrysalis on 2020-03-16 00:50:16 ---it actually originated in yamp days and yes

--- End quote ---
If I do not misunderstand YAMP only works with 1998 version? Is this correct?

Clangeddin:
An alternative solution to break the hp/mp 9999 caps is to divide all damage and health points across the game (players and monsters alike) by a factor of 10, that way your 999 will be the equivalent of the original 9999, but with the theoretical possibility of reaching 9999 which would be equivalent to the original 99999.

Not sure if this is harder to implement, just wanted to provide a different point of view to it, just in case a direct solution to modify the actual hp/mp caps is not provided.

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