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Releases / Re: [FF7PC][FF7_SYW_Unified] 1.05 (2024/03/06) - PC installer + Steam deck + iros
« on: 2024-03-13 11:54:48 »
Hi satsuki, is there just an update patch from 1.04?
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Beacause it's using specfic grahical lib witch are not used by commercial games, and as AMD don't case about fixing those functions .... if you read on the discords channel you'll see that it's even depending on AMD/ATI driver version ^^'You're talking about BGFX right? Shouldn't this problem be solved there?
As the same functions/libs are used and working great with intel and nvidia .... it's 100% amd/ati related ^^
it's not FFNx related, it AMD driver related ^^, but yes it won't be fixed anytime soon T_TI don't think so. Many other games, with different renderers (OpenGL, Vulkan, DX9, DX10, DX11), all work without that issue. Only with FFNx I see a blinking black screen.
I updated the driver to the recommended version recently, and I agree, didn't know these problems with AMD drivers and kind of regret didn't get a Geforce card instead. Thanks for the help with the save editor. Hope you can solve the bug with the driver so everyone can enjoy your marvelous work. Thank you.This issue is related to FFNx, not Satsuki's mod.
I'm gonna try something similar. Found this tool.Thank you for this. It worked perfectly with SYW iros and the installation was simply moving the files to the mods/textures directory.
https://forums.qhimm.com/index.php?topic=18653.0
Check it out.
My full pack is based on 98 version, steam is just needed for validation of the intallation, and it's using psf for base music oob ^^But when I try to install on a plain 98 installation folder, it says it can't detect the Steam version and does not let me install.
did you have the .ogg for me to download... ?You can convert it to ogg, or any other format you want, with foobar2000. Just install the PSF component: https://foobar2000.org/components/view/foo_psf
could you try this exe instead ?Yep, this version also works for me. Thanks for the fix!
http://ff7syw.free.fr/SYWv4installer.exe
-Iros pack have an unique Id and name depending the options you choose, this is avoiding overwriting when creating iro with differents options and you can do individual pack for 7h without import errorThanks a lot for the quick update satsuki!
BC UpdatesWow! I never thought I would see the day of signed PSP saves!
PSV Signing and Exporting now works without the need for user supplied keysI didn't crack the format i was pointed to code that this and was able to use it to get it working in ff7tk. VMP maybe soon
PSV EXPORT NOTES
The files names are really important when you export so be sure you are saving with Valid Region Info
You can not export a psv currently with out having first opened a file region info is important with these as its inside the header. This has an easy fix at least.
Please see this https://github.com/sithlord48/ff7tk/issues/51 for correct names to use when saving PSV files
Where do i get it?
Use the continuous release.