ok i think im starting to understand
the number in section 10 MUST be divisible by 4 (or 0/4/8/C) or else will bug the visual of the enemy. So if in this case the number is not you need to input +1 to make him divisible.
"If it's not then what you should do is jump to section 10 offset, in this case x
2A84.
Add some "padding" bytes. For example it it would be x2A83 - you insert 1 byte to make the section start az x
2A84 (so it's then go back to the start of the file and add this 1 byte to the section 10 offset, and the offsets after section 10.
Section 10 - Offset 842a0000
Section 11 - Offset 644f0000
End of File - Offset 90910000"
In this part why you right the number backward?? 842A and you wrote 2A84? or doesnt matter and im just complicating things XD