Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3048649 times)

luksy

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1650 on: 2015-06-22 04:36:17 »
That should have been localized to an X as it's a common trope in the west, it's probably a check because the X might be misinterpreted as "don't go here" in Japanese.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1651 on: 2015-06-22 13:45:43 »
I guess since it really is a check mark on the map, we'll have to go with it.  But yeah, should have been an X.

Note: Seems America uses "Tick" as opposed to "check mark".  I could just be generic and say that it is "marked on the map".
« Last Edit: 2015-06-22 13:57:23 by DLPB »

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1652 on: 2015-06-22 16:17:47 »
Note: Seems America uses "Tick" as opposed to "check mark".  I could just be generic and say that it is "marked on the map".
In my experience, America mostly uses "check mark". But I've seen both, depending where I am, in real life or on the internet, etc. The generic sounds natural anywhere and is almost certainly the best choice.

Leonix

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1653 on: 2015-06-23 12:07:45 »
Hi,

New to the Reunion mod, and any FF7 modding for that matter, but the Reunion mod intrigued me. So using the Steam version, installed the mod (without the menu overhaul), and the first thing I see is a black screen. I can hear the menu, I can even luck my way in to starting the game, but after the opening FMV, I get the train pulling in, then black backgrounds and whatnot. Models are still there, but everything else is black.

Again, powering on, I go into the first battle. This time, the battle itself shows, but the menu is black.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1654 on: 2015-06-23 12:31:37 »
Assuming you read the readme (admin permissions needed on install etc), the only other thing that could really cause your problem is a conflicting mod. There is absolutely no issue with this mod that could cause your issue, so you've either installed wrong or installed some other mod that is conflicting.

Leonix

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1655 on: 2015-06-24 08:20:37 »
Assuming you read the readme (admin permissions needed on install etc), the only other thing that could really cause your problem is a conflicting mod. There is absolutely no issue with this mod that could cause your issue, so you've either installed wrong or installed some other mod that is conflicting.

Could it be that I'm running it on Windows 10?

Upon further inspection, it turns out the vanilla version is doing the same thing. Got a feeling it might be either the fact I'm on Windows 10, or something else related to my machine.

Update: Yeah, it's definitely a machine thing. Might be something to do with where config files are stored, because I installed it on my Surface (with Windows 10 on) and it works fine. I was trying to run it using a Parallels VM of Windows 10 on my Macbook. It stores it's documents in the Mac docs folder.
« Last Edit: 2015-06-24 08:59:41 by Leonix »

jMyles

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1656 on: 2015-06-24 16:14:47 »
Hey DLP8: I want to make a study tool for the Final Fantasy VII script.

I want to allow people to search and compare the many versions (Japanese, PS1, PC, English literal, and your localization).

Do you have the raw data from your effort?  (ie, a side-by-side Japanese, Luksy translation, your localization)

It can be in whatever format, but a sqlite3 database or CSV will be best.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1657 on: 2015-06-24 16:26:47 »
There is nothing along these lines.  We have the original Japanese maps as text and the new localizations as map text and the original English as text.  There is no side by side (as I found a better way of localizing than that).  I'll release these in one archive when R04 is done.

jMyles

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1658 on: 2015-06-24 16:29:54 »
Gotcha.  Well thanks for all this work.

For the purposes of this discussion, what is a "map?"

If you don't have side-by-side, is there a way I can just extract your text and read all of it?  I think I can easily enough write a program that can correlate it to the existing dialogue.  Or maybe not.

Or is it better for me to just await the release of the archive about which you speak? :-)

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1659 on: 2015-06-24 16:49:07 »
Final Fantasy VII works by maps.  The text for a specific map is on that map.  We extract each map text to an individual text file which is then changed and reencoded with the installer and the tool touphScript.

When R04 is released, I will release the text files separately.  The Japanese text is in a completely different order at times (that's how the maps used them), but the original English and new are in order.

jMyles

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1660 on: 2015-06-24 16:59:31 »
Roger.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1661 on: 2015-06-24 17:06:40 »
Keep popping back because R04 isn't too far off.  I am just very busy at moment sorting the menu out.

Caledor

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1662 on: 2015-06-25 20:06:29 »
a little dialogue-related question.

Code: [Select]
Rufus is different from those who
  went before him.

Why the plural?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1663 on: 2015-06-25 20:26:39 »
a little dialogue-related question.

Code: [Select]
Rufus is different from those who
  went before him.

Why the plural?

I assume the Shin-Ra company has had many heads or figureheads?  Or was his father the only one who went before him?  If the only predecessor is his father this will need amending.  It could also be "different from the others" meaning the other members of Shin-Ra. 
« Last Edit: 2015-06-25 20:28:20 by DLPB »

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1664 on: 2015-06-25 20:29:39 »
I assume the Shin-Ra company has had many heads or figureheads?  Or was his father the only one who went before him?  If the only predecessor is his father this will need amending.  It could also be "different from the others" meaning the other members of Shin-Ra. 
I don't think the game (or even the compilation) ever even states explicitly whether President Shinra founded it, or inherited it the way Rufus did.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1665 on: 2015-06-25 20:36:56 »
I remember reading that Pres Shinra was the founder though...  I'm not sure.  Ultimania and Luksy will know.

This is the Japanese, at any rate.

「ルーファウス社長は先代と違う。
 神羅の持つ科学力を総動員して
 この星を守っている」

I'm guessing like most plural issues, this can be either in japanese.

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1666 on: 2015-06-25 20:52:14 »
I would assume by context, even if there were more predecessors, it's still referring to just President Shinra. The difference between him and Rufus is brought up repeatedly in the game, and anyone who may have come before that wouldn't be relevant anyway.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1667 on: 2015-06-25 21:44:41 »
Hmm well, depends.  A worker on a dock may talk about people who have come before and made that point because finally someone new has been elected (well...  given power).  But it prob is intended to be "not like his father", but if so, it's weird the japanese uses predecessor.  In other areas, father is used.

Caledor

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1668 on: 2015-06-25 22:02:57 »
Well, shinra discovered mako around 40 years before the start of the game and president shinra was in charge at that time IIRC. It's unlikely that an infantryman (the one speaking, whom is almost certain to be younger than 40) would either remember other presidents or talk about "scientific potential" other presidents didn't use when shinra, before the discovery of mako, had none.
« Last Edit: 2015-06-25 22:14:03 by Caledor »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1669 on: 2015-06-25 22:58:55 »
Luksy: All ultimania says is he oversaw shinras expansion from a weapons manufacturer to the juggernaut it is today in a single generation. I'm guessing it would have mentioned if he were the founder, looks like it's modelled on a typical Japanese company so his father before him was presumably president.

[23:56:39] Daniel Burke: does it say when shin-ra founded?
[23:56:48] luksy: Nope
[23:56:59] Daniel Burke: the question is whats more likely given the japanese?  That he means it plural or?
[23:57:31] Daniel Burke: he could always mean the whol,e heirarchy that went before him too
[23:57:34] Daniel Burke: so that makes sense anyway
[23:57:52] luksy: Yeah, I don't think they would have used 先代 if it were only his dad

--------

The plural stands.  The idea is that those people in charge before Rufus (including the current crop like Heidegger) are too closed minded to embrace the future properly. 

x033

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1670 on: 2015-06-25 23:38:57 »
Can you add an option to keep the original materia names? Just can't get use to these new ones... change seems unnecessary to me

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1671 on: 2015-06-26 01:09:14 »
Can you add an option to keep the original materia names? Just can't get use to these new ones... change seems unnecessary to me

I'm afraid not.  The whole point of a relocalization is to relocalize. If you want the original names, you'll have to edit them in yourself using wallmarket or touphScript.  The argument you make could be made for armours, weapons, and even the original text.  There's no way I am duplicating effort adding options for all and sundry.  The vast majority of people are fine with it, so me going to a ton of effort would be more unnecessary.
« Last Edit: 2015-06-26 01:47:22 by DLPB »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1672 on: 2015-06-26 12:13:29 »
Update:

I am now finally on to the shop menus.  It's not as difficult as the first time round since a lot of the code is in place.  But it's still slow and annoying to edit the positions of almost everything .... again.

x033

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1673 on: 2015-06-26 12:26:00 »
I'm afraid not.  The whole point of a relocalization is to relocalize. If you want the original names, you'll have to edit them in yourself using wallmarket or touphScript.  The argument you make could be made for armours, weapons, and even the original text.  There's no way I am duplicating effort adding options for all and sundry.  The vast majority of people are fine with it, so me going to a ton of effort would be more unnecessary.

I guess my line of thinking was just to have the dialogue retranslations to fix the story. I didn't originally realize this was a complete overhaul re-localization of the entire game which I respect. Thanks for your hard work.

Caledor

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R03c)
« Reply #1674 on: 2015-06-26 12:33:51 »
Update:

I am now finally on to the shop menus.  It's not as difficult as the first time round since a lot of the code is in place.  But it's still slow and annoying to edit the positions of almost everything .... again.
I was wondering... seeing how this new menu overhaul consist of minor tweaks to the original menu instead of a retextured one, will it be compatible with the 2012/steam version as well? and if not, the 2012 exe is that much different from the 98's 1.02?