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Messages - Drexl

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-01-17 20:58:26 »
This is the situation with combining BC and NT:
[snip]

Thanks for the response. I figured there had to be more to it than there appeared to be on the surface level. I might wait. After all, I have a massive back-log of games on Steam to catch up on anyway.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-01-16 06:01:36 »
Been doing a bit of digging. Is it just the flevl.lgb entries that are the problem? I read something about a tool to help patch these, but I can't find it. Google hasn't helped me yet either, but perhaps my Google-fu isn't strong enough.

I imagine making these mods compatible can't be too simple or it would've been done by now surely.

Edit: Been poking around with Makou Reactor. If all I need to do is take all the flevel entries from NT and and patch in the text changes from BC (or vice-versa, not sure which one modifies more... can I diff them?) then that's not too bad, just time consuming. Surely it's not that simple though. Also, if this fabled patching tool Lusky apparently made exists it would likely be a better solution than Makou reactor. Or I could be going about this completely the wrong way. I've got no idea yet as this is all new to me and I'm just poking around as I have time.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-01-16 02:16:15 »
What do I need to do to make BC and NT compatible? I'm willing to put in the work for this because I can't decide between these mods. I'm looking to replay FF7 for the first time in quite awhile and after reading up on all the great mods available I consider these two critical. I'm new to this scene (well, sorta... it's been so long my account got purged and I had to make a new one), but competent so if someone can point me in the right direction I can probably figure it out.

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