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WIP / [FF8-R] Squall Hair Remodel Progress
« on: 2020-05-29 10:53:55 »I've made some progress in remodeling that god awful sasuke hair of Squall in the remaster to something that is more resembling to the OG Squall.
In making this progress, i extracted the battle model file using Noesis app. The model file type is in .fbx format. Blender is used to import the model and made some changes to the vertices. Vertices count remain the same.
Now, the stumbling block is to export the edit model back to the .dat file and then battle.fs file. Any pointers?