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Messages - Zara9

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 22
151
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-05 10:53:53 »
hey sega chief

when i first started my playthrough on your mod today, i battled a invisable enemy today on my way to enter the starting reactor on your mod

152
Completely Unrelated / sick
« on: 2017-02-08 20:08:07 »
hey

i have a very bad cold this week, can everyone wish me to get well soon please

153
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-02-01 23:30:33 »
when i load my save on your mod sega chief

the save point message box stays up after i load up my save

154
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-02-01 12:45:23 »
hey sega chief

everytime cloud hits the save points he can walk around while the save point message is still on the screen, do you think thats a glitch on your mod

and carry armor is on disc 1 of your mod guarding the midgar puzzle room, did you forget to remove him because when i touch him nothing happens

155
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-01-31 14:45:56 »
hey sega chief

when i got to the part of when cloud jumped off the train to go to airbuster and when the texted came up to select jump down

the text is broken at the part of which cloud, tifa and barrent look down the hole at the train tunnels part

156
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-01-08 22:32:36 »
hey sega chief

is there anyway you could add a part on your NT mod to allow people to follow tifa and barrent sorry after cloud falls down after the air buster fight

157
FF8 Tools / Re: [FF8] Enemy editor - IFRIT (0.11)
« on: 2017-01-03 08:47:30 »
hey gjoerulv

i am using psxfin the emulator to play my ps1 games, so how can i use the ps1 enemy editor to open up the dat files

and where are the ps1 dat file stored

158
FF8 Tools / Re: [FF8] Enemy editor - IFRIT (0.11)
« on: 2016-12-31 23:54:20 »
hey

how can i use this enemy editor for ff8 on ps1

159
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-12-26 00:36:28 »
Clouds sidequest to fight Zack and get his final limit is bugged. I have been killed and tried to select quit to leave but it would put me back into the flashback I have also defeated Zack and it would put me back into the flashback again to fight him a second time. I assume if you could easily beat him it will repeat forever

160
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-12-25 18:38:00 »
hey Rasjjii

download the dec 20th NT update that will fix your problem

161
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-12-24 23:46:33 »
hey sega chief

is there anyway you could start the side quest on the start of disc 3 insted of letting people climb all the way down the northern crater

162
Gameplay / Re: Sephiroth Story Mod
« on: 2016-12-20 22:09:57 »
hey Jubeio

if you want to try out a sephiorth mod

here is this 1 that still works 100% fine http://forums.qhimm.com/index.php?topic=14507.0

163
Gameplay / Re: Sephiroth Story Mod
« on: 2016-12-20 11:07:14 »
hey Jubeio

that sephiorth story mod is really out of date and has alot of bugs and glitches out, the regular mod owner is making a new mod that might come out late next year

164
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-11-15 16:42:12 »
Hey genesis063

does that mean you are working very hard on fixing up that sephiroth story mod then

keep up the great work

165
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-11-02 17:18:02 »
sega chief

what is going be different with arrange mode on your mod

166
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-11-02 17:02:53 »
hey sega chief

how is the new game+ stuff coming along so far

167
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-14 18:51:28 »
hey

what happen to the darkcave sidequest download link on here

168
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-11 12:37:45 »
hey

are you gonna upload another patch then sega chief

169
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-11 12:10:44 »
hey sega chief

cloud and barret dissappear for me to at the start of the dark cave sidequest as well

i have all the latest patches installed

170
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-10 11:56:40 »
here is the safe codes

Just to let you know this is right in the guides......
Spoiler: show

Right 36
Left 10
Right 59
Right 97

171
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-09 23:25:57 »
hey

do i put the dark cave patches in the ff7 data folder

172
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-09 21:18:51 »
how much more longer until Dark cave is released

173
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-09 19:12:35 »
i just wanted to to try out the new dark cave sidequest please

174
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-07 15:31:01 »
hey

is there anyway you guys could add in a extra rufus boss fight on this Mod please

and can you add back in the migar skip on your board also please

175
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-10-04 00:14:38 »
hey sega chief

can you post up the dark cave sidequest tomorrow please

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