if you start, do stuff like halkun was doing, get a sketchup file working, and if the uvs are exported in a nice way, we can retexture them.
I was intrigued by halkitten mittens 3d videos so I decided to give it a shot myself.
I started off with mdstin extracted from palmer
here is the aftermath:
Please note fellas, this is my first time using a 3d modeling program let alone google sketchup.
(Starting off, I didn't have a clue what I was doing)
Learning how to (loosely) use photomatch (thats the tool that you use to do this madness)
It gave me some insight on how difficult it would be to apply this method to some screens and objects.
Also, when one would go about doing this, how would one know what to, and what not to apply to just a flat surface.
For example: Being the sketchup nubile that I am, I applied the train to a flat surface instead of breaking it down into smaller cubes and planes.