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Messages - hobbitdur

Pages: [1] 2
1
General Discussion / [FF8] New wiki
« on: 2025-02-05 21:03:32 »
Hi guys!. Following internal discussion, we want to not use anymore the old https://wiki.ffrtt.ru/index.php/FF8 for the following reason:
- The tools to edit is not up to date with the standard of today (Adding image, color,...)
- Collaborating editing is not possible
- The website might go out at any moment for any reason (Main reason)
- Hard to keep it organized without being able to work directly to the root folder.

For those reason, we create a github dedicated that produce a website, here the link (might change if someone want to host it): https://hobbitdur.github.io/FF8ModdingWiki/

A warning will be added to the old wiki.

This wiki is for the moment mainly with technical stuff, but it could also contain guide how to mod the game, FAQ etc. It could be the ultimate tool to share all the knowledge we have.

Took me a while to set it up, hope you'll appreciate. All contribution are welcome !

If people from others FF community are interested to share, they are welcome !

2
Releases / Re: [FF8PC - Steam] Succession Mod (v.1.0)
« on: 2025-02-02 16:07:14 »
They are available, my own installer got super seeded by Junction8 https://www.tsunamods.com/junction-viii/
If you want to join in discord of qhimm, we can discuss for the integration :) Would be better if it's you that does it so you have your name on it ! Can help you through the process.

3
FF8 Tools / Re: [FF8Tools] Ifrit-enhanced - Monster editor
« on: 2025-01-29 15:19:16 »
Nice! but I think you linked to the wrong repo. :)

Fixed, thanks !

4
I am not surprised some files have no link, I had the same for ff8. Dunno if it's from the sync or github way of handlink file link or same in original wiki.


For synchro of my own editing, we can discuss yes, I made lots of change as for me it is the reference over the original wiki.

5
FF8 Tools / Re: [FF8Tools] Ifrit-enhanced - Monster editor
« on: 2025-01-27 18:15:29 »
IfritEnhanced V3.0.0 is here with improved IfritAI and ifritXlsx, enjoy !

7
Releases / Re: [FF8PC - Steam] Succession Mod (v.1.0)
« on: 2025-01-10 08:03:31 »
Hi mate. Lots of people are asking me to add your mod to my installer, and also to junction8 the new mod manager for 2000/2013 version. Would you agree to have it there ?
Thanks for your work.

8
FF8 Tools / Re: [FF8Tools] Ifrit-enhanced - Monster editor
« on: 2025-01-09 12:14:32 »
albert, just released a 2.1.5 version that should fix your bug.

Also updated some data monster, working on new findings. Stay tuned all !

9
Maybe you could check what I did with ILP on FF8, I change all text from the english version, so you can play with english version (hext working) but all text translated to the desire one. Could be a path to achieve what you want. Took me 3 month to do it with heavy work, but I expect FF7 to be feasible the same way.

10
Releases / [FF8] FFVIII Reloaded - Hard mod by mexico
« on: 2025-01-04 12:51:07 »
A French modder, Mexico, did a long time ago a famous Hard mod called FFVIII Reloaded.
It's an amazing mod and you can find the trailer in French here: https://www.youtube.com/watch?v=68CLED6NDMk
I adapted it to make it works with FFNx and Junction8, so now all French can appreciate this masterpiece with graphical/sound mods !

But that's not all.

With the new tools for language, now we can adapt this mod to every language ! The author changed a lots of line of dialogue (like a lot !) which need to be translated.
If you are interested in working on the translation on any language, please contact me ! It will just be an excel to fill online, 0 knowledge of modding required except languages !

I will work on the translation to English, but any help is welcome.

It is really worth this little work of translation, the mod is amazing. It changes lots of thing:
- Enemy stats and AI adjusted.
- New bosses and enemies added.
- Magic spells modified in both power and attributes.
- GF abilities reworked and improved.
- The card mod is only accessible on Disc 4 via an item and only if you’ve completed your collection.
- Different enemy drops and magic steals, usually far less plentiful.
- Magic draw points altered.
- New side quests and changes to existing ones.
- And much more…

You can find it on J8.
Enjoy !


11
Version 1.3.0 is out and fully tested as it has been used and validated for all language. Now if you want to improve a translation or create a new one, it is totally possible. To contact me, only on discord with link in the first post.

Enjoy !

12
#################################
 
 ILPCurrent version: 0.3 Junction8   

#################################

Happy new year !

ILP (International Language Patch) is now out available in all language: German, Spanish, Italian and French !
That means:
- Echo-S got full sub
- New language can be added
- Improved language on the way (if you want to participate on those new translation, please ping me !)
- Futur UI development will be available in all language. In FF7 UI need to be done for each language. Here we can make UI for English, then just translate !
- All mods done for English can now be easily adapted to all language.
- Junction 8 is usable in all language

I would like again to thanks a lot @myst6re for all his work behind, and @Riccardo for heavy beta testing my tools.

You can find this mod on the mod manager Junction8, easy to install and setup.

If you want to help those tool and mods to keep coming, don't hesitate to help on Patreon
As usual, best way to contact me is on discord: Discord invitation to tsunamods


13
Hi it is. You should also check Junction8 which is a ream mod manager (mine is an installer).
You can also come to discord for further question so we can help you easier than here.

14
FF8 Tools / Re: [FF8Tools] Ifrit-enhanced - Monster editor
« on: 2024-12-04 07:30:00 »
What version are you using ? Long time I didn't touch it but those error are strange.

15
Hi. No I can't add them, they are mcindus mods that want to keep his work for his own installer he wanna produce.

16
 @alchemess17 Don't hesitate to come to the qhimm discord to exchange with all modders, will be easier to help you. https://discord.gg/sCbmwh2nbv

What do you means with credits ? You should look at my wiki: https://github.com/HobbitDur/ShumiTranslator/wiki/Mngrp_bin maybe you'll find what you are looking for.

17
Hi guys, New version 1.3.1
Changelog:
* Background work for futur mod to be released
* More readable category
* Backup save. It will save your Data folder and allow you to re-install.
* Download status: new bar to let you know the status of the download
* Adding all language support, even tho for the moment there is no diff between de, es or it.


18
FF8 Tools / Re: [FF8Tools] Ifrit-enhanced - Monster editor
« on: 2024-09-20 21:22:11 »
For the size limit, probably I didn't discover it yet. It's a good question that need further testing to find out. But I have modified a lots of monster with long AI and didn't see any length problem.

For the subject ID, there is a var to change it, the first value. Not sure what is the problem.

If you have other question don't hesitate, but the best recommendation is to play with it. I can create a 18 pages explaining every part of the AI, but it will be longer that just testing value around.

For the bug, nice catch I reproduced it. If you could be kind to add it to my github issues would be nice so I don't forget.

19
I think Quistis hitcount have been fixed in this 1.0.4 version as there was an error. What is the correct value for you ? Btw what is the previous version for you ? The 1.0.1 ? There is no 1.0.3 version: https://github.com/DarkShinryu/doomtrain/releases
What is DEC and BIN ? Not sure what you are speaking about sorry
Zell normally has been fixed in the 1.0.4
I will try to look for the other offset. Don't hesitate to pass on qhimm discord so we can exchange more easily so I can fix it.

20
FF8 Tools / Re: [FF8Tools] Ifrit-enhanced - Monster editor
« on: 2024-09-20 11:37:57 »
I am not sure what rules you are speaking about.
For the list of all possible command, you can find it here: https://github.com/HobbitDur/ifrit-enhanced/blob/master/ifrit-AI/Resources/ai_info.json
You can find all data info of item for example or else in my dedicated FF8GameData github:
https://github.com/HobbitDur/FF8GameData/tree/master/Resources

21
What are the bugs ? I am really surprised specially knowing what change with 1.04, but it can happen. We can fix it if you tell us your problems :)

22
Thanks mate for this. Can I copy paste it to my github for others people to have it ?
I intent one day to do a GUI, but not soon.
For special character, '\n' means return to line, so if you remove it the text will be in a single line.

23
FF8 Tools / [FF8Tools] CC-Group - Triple triad data editor
« on: 2024-09-15 20:40:59 »
#################################
 
CC-Group | Current version: 1.2 | Download link

#################################

I present you a new tool, CC-Group !
This tool allows to modify the card data for 2013 version (maybe soon remaster ?) for french and english (others language is a possibility)  by creating a hext file that just need to be copy in FFNx folder.
Enjoy !

Special thanks to @myst6re for doing the retro-engineering and finding the location of those values !

As usual, you can discuss with me on Qhimm discord Hobbit channel
If you want to help those tool to keep coming, don't hesitate to help on Patreon



24
#################################
 
ShumiTranslator | Current version: 1.3.0 | Download link

#################################

I present you a new tool, ShumiTranslator !
It allows to make easy the process of translation. It takes all text from a file, put them in a csv. You can then edit at your own pace, then re-import the csv and save all the modifications to the ff8 file. And bam, modification done !
It will also ease the way to make mods for multiple language. Right now if you want to apply all your modifications, let's say of the gforce abilities, you have to re-apply it to every kernel.bin of every language. Very tedious !
With this tool, you can just import the csv of the language, and bam, you have a kernel.bin in the target language with all your modification ! Souds great ? It is !

If you want to help those tool and mods to keep coming, don't hesitate to help on Patreon
As usual, best way to contact me is on discord: Discord invitation to tsunamods


25
As I guess maki will not have the time to update this thread (or even think about it), new version of the tool have been released mainly with GamberoBallante modification.

Download link


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