Author Topic: [FF7] Tutorial for Bootleg - Tifa's Bootleg  (Read 2444574 times)

Playtime

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2675 on: 2015-05-15 01:21:02 »
Everything managed to work perfectly until I launch it, it gives me a message reading postprocessing initialization has failed.

The log it mentioned:

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon R9 200 Series 4.4.13283 Compatibility Profile Context 14.501.1003.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: fragment shader compile log:
Fragment shader failed to compile with the following errors:
ERROR: 0:14: error(#263) "Precision qualifier" is not supported prior to GLSL version 1.30
WARNING: 0:19: warning(#62) enable/warn/disable extension is not found. Extension "GL_ARB_framebuffer_object" is not supported
ERROR: error(#273) 1 compilation errors.  No code generated


INFO: postprocessing program link log:
Fragment shader(s) were not successfully compiled before glLinkProgram() was called.  Link failed.

ERROR: init_postprocessing failed, postprocessing will be disabled
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: S:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

« Last Edit: 2015-05-15 01:23:22 by Playtime »

kimura410

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2676 on: 2015-05-16 02:54:49 »
is it possible to use xbox 360 wired controller with this? anyone got a link or can just tell me how? i googled the fuck out of this to no avail. thanks
« Last Edit: 2015-05-16 05:03:48 by kimura410 »

youthanasia138

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2677 on: 2015-05-18 13:39:32 »
Xbox 360 controllers work natively with the game..... It's what I use.

kenichi

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2678 on: 2015-05-22 10:45:27 »
hey what is this? how can fix this? I am at Kalm at Clodu telling past and relationship with Sephiroth.



I am not level 95, I am level 14

ny the way my ff7 is steam version.
« Last Edit: 2015-05-22 13:05:45 by irienaoki »

White Wind

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2679 on: 2015-05-23 09:58:57 »
hey what is this? how can fix this? I am at Kalm at Clodu telling past and relationship with Sephiroth.

(...)

I am not level 95, I am level 14

ny the way my ff7 is steam version.

If one plays a pirated copy of the game, he has to expect such weird behaviour. The game files of such a copy aren't reliable and applying mods from here over them can lead to further unexpected issues. I fear you won't find any help on here, the guys here work on the official files only and so can provide help on non-pirated game files only.
But by all means if your copy happens to be legit, please disregard my post.

EDIT: Whoo-pete-whoopsy ! Didn't see your edit about Steam before posting, I'm sorry.

« Last Edit: 2015-05-23 10:04:57 by White Wind »

kenichi

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2680 on: 2015-05-23 11:01:23 »
I am not pirate; please stop saying that. I will buy every Final Fantasy released for pc. I bought 3-4-7-8-13 and 13-2 I will buy 4 after years; but I am waiting Lightning returns released for pc. I will buy both of them. Because FF my favorite game series and FF7 my favorite game.

By the way I saw your post; just I want to say that.

Covarr

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2681 on: 2015-05-23 14:07:46 »
If one plays a pirated copy of the game, he has to expect such weird behaviour.
He has the pirate avatar because he pirated FFX. I might remove it though, since we hardly support FFX here anyway and this keeps confusing people.

kenichi

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2682 on: 2015-05-23 14:13:12 »
Actually, I dont ask pirate but then my FFX is an emu adn japanase subtitle and I did not solve this language problem so I ask about this. But it does not matter. It about many monts ago.

EQ2Alyza

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2683 on: 2015-05-23 18:25:53 »
hey what is this? how can fix this? I am at Kalm at Clodu telling past and relationship with Sephiroth.



I am not level 95, I am level 14

ny the way my ff7 is steam version.

No idea. I've never seen that happen before. Check your APP.log and see what it reports after going there.

kenichi

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2684 on: 2015-05-23 21:52:25 »
I have two ff7 save files one files work perfectly but that different character; this I added image broken.

White Wind

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2685 on: 2015-05-24 01:52:53 »
I am not pirate; please stop saying that.

Never said you were one.

By the way I saw your post; just I want to say that.

No problem.

I have two ff7 save files one files work perfectly but that different character; this I added image broken.

Maybe the save file you were using got corrupted? Did you do something to it that you didn't do to the other one ? (Black Chocobo maybe? i don't know)

kenichi

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2686 on: 2015-05-24 06:01:53 »
I tried black chocobo but cannot fix. My other save is working perfectly.

Playtime

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2687 on: 2015-05-26 11:37:57 »
So is there no fix for the postprocessing issues?

EQ2Alyza

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2688 on: 2015-05-26 17:59:01 »
Go into the Configure settings and fiddle with the shaders. I believe there are 2 of them that work for ATI cards.

GameMusicMaker

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2689 on: 2015-05-29 02:07:38 »
Hi everyone. Recently got into the modding experience of FF7. As of now both the bootleg and 7th Heaven work very well without crashes. However, just wanted to know if these mod support up to a certain resolution. I play in a 4k monitor of 3840x2160 resolution which the steam config supports without any problems in fullscreen. However, using any modded launcher such as bootloader, with such a high resolution only is able to fit on screen about 25% of the whole image, making it unplayable. I'll provide the app.log once I get home today, but I wanted to verify if any resolution can be accepted in fullscreen or if there is any cap at all.

I read of a similar user having the same problem in the thread with a Mac retina display but sadly, his problem didn't arrive to a written solution within the thread's posts.

Thanks in advance.

FIXED: If you customized the display scaling from 100% to probably some range above of numbers, it isn't going to scale correctly with the bootloader or 7th Heaven. Return the value to 100% and it runs full screen at 4k without any problem.

RR787, can you explain what settings you changed to make this work, and where you made these changes? I'm having the same issue...

Thanks!

GameMusicMaker

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Re: [Tutorial] Tifa's Bootleg
« Reply #2690 on: 2015-05-29 02:12:31 »
I'm getting only one small issue. After installing all the mods, all my drivers, etc. everything is working great, EXCEPT, for some reason, even though I set the resolution to my monitors native res, it still seems to lower the res once the game launches and stretches it out so all I see is the top lefthand corner.

I'm actually running the Steam version on a 2013 Macbook Pro using Bootcamp with Windows 7. It's got an NVidia Geforce 720M GPU in it, so it can definitely handle the mods. However, I suspect it may have to do with the fact that my native reso is 2880 - 1800. However, I tried lowering it to similar multiples but still get the issue of my game being stretched out and unplayable. Here's my app log:
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 750M/PCIe/SSE2 4.4.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 2880x1800, output resolution 2400x1800, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\SteamIsh\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: C:\SteamIsh\steamapps\common\FINAL FANTASY VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792
INFO: slow output format from video codec h264; 12
WM_CLOSE
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Hey did you ever fix this issue? I'm having the same problem...

EQ2Alyza

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2691 on: 2015-05-29 03:11:18 »
RR787, can you explain what settings you changed to make this work, and where you made these changes? I'm having the same issue...

Thanks!

Go to Control Panel -> Appearance and Personalization -> Display and change to 100% magnification.

GameMusicMaker

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2692 on: 2015-05-30 01:27:19 »
Go to Control Panel -> Appearance and Personalization -> Display and change to 100% magnification.

Worked, thanks! Too bad everything else is tiny, but that's a small price to pay for FF7 in retina!

hollenjoe

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2693 on: 2015-06-05 12:31:18 »
Hi, my names Joe.

Awesome mods!

I have an issue though, everything works perfect to me except, when i reach the second avalanche mission in the n5 reactor,  there's a part were i am supposed to press a button at the same time as tifa and barret but nothing happens, any idea what could it be? Im stuck there.

i have the original 1998 release with your presets....

thanx

hollenjoe

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2694 on: 2015-06-05 15:58:27 »
hahaha dont pay attention to my last post, im an idiot i forgot to do something first, its been a while since i last played,


azhael503

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2695 on: 2015-06-06 14:55:24 »
Hello folks!

I have an issue with my FF7 moded games. I used Bootleg with the complete Tifa's Pack on my game (FF7 Steam version) and it worked but i have a bug with the battle "interface". Life/Magic/Time bars does not look normal and that make the game verry difficult to play (see the picture below). I uninstalled the game, install it again, tryed to configure Bootleg but nothing seems to work. Do you know what am i supposed to do? I play on Windows 8.1.

http://image.noelshack.com/fichiers/2015/23/1433602465-img-1767.jpg

EDIT: I checked the FAQ more carefully and i have found the solution to my problem, sorry. ^^"
I have another question though... When i'am on a map (not battle but in dungeons and stuff) and moving, i see a lot of little lines appearing and disappearing like some kind of aliasing and this is annoying. Do you know what to configure to make it stop? :)

PS: sorry for the poor english, i am french and i'm not so compfortable with english.
« Last Edit: 2015-06-06 20:57:02 by azhael503 »

Sidiuz

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2696 on: 2015-06-11 19:27:04 »
So I goofed and tried to change the models of the characters after already loading the bootloader, and doing everything. I uninstalled, cleaned the registry, and reinstalled, but now all the words are 1 character long and jumbled.  I searched the forums but nobody else apparently has this problems, or I can't search google or the forum right.  Here's a screenshot:

http://imgur.com/zKLObvT

I'm going to uninstall and reinstall again.  I tried messing with every option available and none helped.  Third try. 

Sidiuz

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2697 on: 2015-06-11 20:22:44 »
So I goofed and tried to change the models of the characters after already loading the bootloader, and doing everything. I uninstalled, cleaned the registry, and reinstalled, but now all the words are 1 character long and jumbled.  I searched the forums but nobody else apparently has this problems, or I can't search google or the forum right.  Here's a screenshot:

http://imgur.com/zKLObvT

I'm going to uninstall and reinstall again.  I tried messing with every option available and none helped.  Third try.

Uninstalled, cleaned up remnants, ran registry key cleaner, ran ccleaner for kicks, rebooted, reinstalled, works fine.  Thanks anyway!  Apparently the third try is the charm.

true_bacon22

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2698 on: 2015-06-17 20:06:27 »
Hello. So Game is running decently fine for me, but I have a few things I need help with:

-Weird textures for midgar, so far decently prominent at beginning of game. Makes builidings look blurry and cheap and worse than original game. Example at 6:08 https://www.youtube.com/watch?v=EZNullRyw4c. Is there Anyway I can just change the character models of stuff and not the backrounds? I always liked the prerendered backrounds of 7, and I don't really see the point in changing a cinematic piece of backround art like Midgar tower in this with weird, blurry, arty textures when it looked fine in the first place. If not I've seen examples of people having an HD, upgraded intro movie that looked like AC, how do I get that https://www.youtube.com/watch?v=RPt68eVe0P0?

-Dialogue boxes have a decent amount of extra space most of the time

-Was there not a re translation option? I clicked that AND installed the reunion mod but Still saying weird things like attack while tail is up. Can I even install the Reunion mod after I've installed Tifa's package, or do I need to start all over again with both?

-Health/Limit/ATB bars are all over the place in battle screen, but I've heard getting Tifa automatically fixes this. If so then I don't mind.
« Last Edit: 2015-06-18 00:57:44 by true_bacon22 »

AutisticCorgi

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Re: [FF7] Tutorial for Bootleg - Tifa's Bootleg
« Reply #2699 on: 2015-06-22 06:43:51 »
So, I got most of the parts the mods working, however I have this issue with the highway minigame. It seems as if the minigame is running at a higher speed than normal, and i can't find anything online to try and patch the issue. Inside the bootloader even if I try and run the game with the safe settings, the new timelimiter, the minigame limiter, nothing changes.

Here is the API.LOG.
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: GDI software renderer detected
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: No swap_control extension, cannot control framerate
INFO: NPOT textures not supported
INFO: Max texture size: 1024x1024
INFO: Number of texture units: 1
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Kranmer.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Final Fantasy VII\/mods/bootleg/cr/opback_d_00.png
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Final Fantasy VII\/mods/bootleg/cr/opback_e_00.png
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Final Fantasy VII\/mods/bootleg/cr/opback_f_00.png
ERROR: GL_INVALID_VALUE
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD


Sorry if this post isn't formatted correctly or anything, I am new to this site and just made this account to ask about this. :D