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Messages - squall_strife_90

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1
WIP / Re: [FF8-R] Squall Hair Remodel Progress
« on: 2021-08-25 10:06:28 »
You need Noesis to extract the models of the characters and a tool like blender edit them. The main problem is that once extracted the models from the .dat file there is no way to reimport them

2
WIP / Re: [FF8-R] Squall Hair Remodel Progress
« on: 2020-07-10 20:17:00 »
I made some progess. I used the Devina's squall FMV V2 textures from ERAISERZEE post. Hope you like it





3
WIP / Re: [FF8-R] Squall Hair Remodel Progress
« on: 2020-07-08 16:37:33 »
I'm not that good with blender but i managed to do this
I'm searching a way to put the new model back to the .dat file but i don't think it's possible atm




4
WIP / Re: [FF8-R] Squall Hair Remodel Progress
« on: 2020-07-07 17:10:37 »
i made a mistake when typing
they are based on the artwork above

5
WIP / Re: [FF8-R] Squall Hair Remodel Progress
« on: 2020-07-07 16:56:21 »
could you tell me how you extracted the model ? i used zzdearchive and i have noesis tool but i can't figure out how to extract the model.
I made new squall's hair based on the dissidia psp game
I want to test them on the game model in blender to see how squall looks

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