nrthmk is now fully implemented, with all its scripts and functions!
Avalance runs into the reactor and Wedge ensures there is an escape route once the bomb is set!
Ill make a list at the top post showing what fields have been loaded and what has been implemented.
I have been wondering for a while if we could have a countdown function, so when you set the bomb you have 10 minutes to get out.
Does field:lock_walkmesh( 37, true ); exist? It doesnt seem to work
Also, how do I set variables? Like for storing the position of the elevator or for the activation of certain scripts?