Author Topic: FF7 Re-release - What can we do and what cannot be done  (Read 5567 times)

Dark_Ansem

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Can someone make a list of what the re-release enables us to mod and what is now impossible to reach?

as a starter, I'd say that gameplay overhauls (those that edit the kernel files) should still be editable. I am unsure about music now, FF7 music does not seem to do anything.

Rundas

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #1 on: 2013-03-27 21:38:04 »
You install a patch and can then use anything that was used on the original game.

Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #2 on: 2013-03-28 07:20:07 »
which patch?

DLPB_

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #3 on: 2013-03-28 13:53:30 »
I've told you... Kranmer's Ff7 converter patch.,

Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #4 on: 2013-03-28 15:58:13 »
ow I know. where can I find it?

Covarr

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Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #6 on: 2013-03-28 21:49:13 »
thanks. still not complete tho

Rundas

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #7 on: 2013-03-28 23:15:24 »
What do you mean?

Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #8 on: 2013-03-29 08:07:54 »
well it's a 0.3 version aye?

Kaldarasha

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #9 on: 2013-03-29 09:44:21 »
There is also a games converter tool which has the same function. Look at this.

Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #10 on: 2013-03-29 09:48:47 »
There is also a games converter tool which has the same function. Look at this.
thanks for that! so this new converter allows what?

Kaldarasha

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #11 on: 2013-03-29 10:13:42 »
It does the same as the 'New to Old patch'. But it allows other languages to work with the english FF7.exe (1.02). However you will loose any of the new (and most sensless) features of the rerelease.
The game will render in OpenGl2 (Ali's driver) instead of DirectX9, the change is not visible. The bad sideeffect is that the new musik system will not work, which means you have to use 'FF7 Music' instead of.

DLPB_

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #12 on: 2013-03-29 11:32:37 »
Until Aali updates his driver....  which then does the exact same thing as the new one.

Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #13 on: 2013-03-29 15:00:25 »
thanks everyone. any idea when this driver will be updated?

ajthedj747

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #14 on: 2013-03-29 18:20:27 »
Every time someone asks, he adds a month to the release date. :-)

Dark_Ansem

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Re: FF7 Re-release - What can we do and what cannot be done
« Reply #15 on: 2013-03-29 18:32:43 »
smart. frustrating but smart :P