Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kevrekidis

Pages: [1]
1
FF8 Tools / Re: [PSX/PC] Save editor - Hyne (1.10.0)
« on: 2020-11-25 18:03:10 »
Dear myst6re. Could you please shed some light on the usage of Deling for this? I was able to see in the scripts that the variable involved was 537, but I just can't get why it must be set to d7. The point is that I want to modify the flags to indicate that I opened the hatchs with laguna, and using Deling I think that I must change variables 538 and 539, which correspond to the entries 0x11A and 0x11B, right? Now, I have no idea about which values they must be set to. Also, I was looking in save files from other people and now I think that opening the hatchs also alter other values in the row (in particular 0x119). Does that make sense? I know it would be easier to just use Hyne and obtain the relevant items, but I'd really like to learn a little about how does this works.

Thanks for the amazing work you've done.

Enable advanced mode, go to HexaEdit > Field and modify the value at the address 0x119. If you've done everything right, it should be 0xD7.




How I know that? I use Deling to know which variable is modified http://forums.qhimm.com/index.php?topic=13050.0
Here var537 is modified, which correspond to 537 - 256 = 281 = 0x119 in the Field tab in Hyne (var0 to var255 are in Misc tab).

Pages: [1]