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Messages - asfr11

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FF8 Tools / Re: [PSX/PC] Save editor - Hyne (1.9.3)
« on: 2019-09-03 16:58:28 »
CONFIRMED!!! It works with the "Remaster", PC version.

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Now updated to v1.3. This update includes upscaled characters and weapons for those who don't want the new textures. (Might try and touch up the upscales some more later.) But know that using the upscaled textures will show some UV errors that even non-upscaled characters have. You can see what I mean with the pictures I've added to the download page.

I've also split up the textures into different downloads rather than one big one. Just to lessen the file size to download. I've also touched up some other textures. And...that should be it, I think.

Thank you very much for the update. :)

By the way, has the problem with models turning into original PSX versions when afflicted by zombie or petrification status been fixed?

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No problem. :) They just have their own set of codes. So, unlike effects like aura, it has it's own unique set of textures. Which means I need to make the HD textures to appear to have the same effect. Like stone and dark green.

Ah, great. Looking forward to seeing any news on this, then! :D

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Ah, someone finally noticed that. Yeah... It's something I plan to remedy once I figure out a way for it to look natural on the HD textures. The same goes for "Zombie" as well. Though, I plan to keep the style original to the game. Perhaps your request can be an optional thing to use. I'll see.

Thanks for your fast reply.

If I may ask, what's the problem you've found that doesn't make petrify/zombie look natural on the HD textures?

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Releases / Petrification - textures missing?
« on: 2017-01-21 19:58:37 »
Hello there.

I've noticed that when a character is petrified, textures get reverted to their unmodified status.

It's funny to see the transition from HD to 1998 graphics when a character gets turned into stone and back, but I was wondering if there is something that can be done about it. Any ideas?

Besides that, as a personal preference, the clothes shouldn't be petrified, I think, when a character is petrified, just the "flesh". Can that be done too via mods?

Thanks.

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