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Releases / Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« on: 2019-05-14 11:18:33 »
lol, yeah my bad. Someday I'll try 7H, just need some motivation to play the game again haha.
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Would you rather live in a universe where Square just did a remaster, or where they're doing a remake?
The way I see it, the latter provides more value and potential, in proportion to "how different" it is.
Remember, not only can we mod the old game to be more "modern", but we'll also be able to mod the remake to be "more like the original".
Aww, you wanted it to be turn-based? Don't worry, I guarantee you there will be a mod soon enough to make it turn-based.
Aww, you wanted the choice to reject Aerith's flower? And for that to affect the date mechanics? Don't worry, there will be a mod for that.
The great thing about having a DIFFERENT remake is, it gives us a huge spectrum of possibilities. So more people can be pleased eventually. You just have to wait for the mod you want. Or write it yourself!
Honestly, the first four seasons of Dexter are absolutely worth watching. The show is pretty good about isolating plot arcs to seasons, especially early on, so you can easily watch the first three without cliffhangers. Season 4 is the best season the show ever got, and it ends on a... sort of cliffhanger? Like, it definitely leaves some questions unanswered, but it still makes for a good stopping point. I would definitely recommend watching Dexter and continuing through the end of season 4.
for your first edit, i'm not sure what you mean by that, shouldn't it install the right files if i install the game?
hey there, i tried to install the mod but i got an error message "ERROR: Couldn't patch ff7.exe. Unexpected byte sequence. Make sure you have newest version of ff7."This could be solved by not patching the .exe. Uncheck the exe before clicking "Patch"
I should have the newest version cause i just installed the game before i tried to install the mod xS
I can help with my Save!
https://transfer.sh/12igV6/20190219-210731%20Tobias.rar
Hey gjoerulv
I am trying to finish the "Friendly Enemies" task on Disk 4. I have one early friendly monster that I have to find before I get Yan on Bile Island. However the appearance rate is very low on Disk 4 for the Friendly Monsters. I think it is Ladybug that I need but I am not entirely sure. So I would like the ability to know my status in this quest within Memoria. At the very least, I would like to know which addresses are associated with this quest (if you have figured that out).
BTW I am using epsxe with a playstation set of disks.
Hoping that Memoria will support the Nintendo Switch version soon. I can provide a save backup from my Switch made with Checkpoint if anyone is interested in seeing what the format looks like. Thanks for all the amazing work on this project!
Hello! Does this editor work with PS4 save files?
A way to disable AP gain. It would make wearing the right randomized gear very tactical as you cannot permanently learn any abilities.
A permanent VIRUS status effect on all party members could work but that would also disable EXP. A VERY tough lvl1 playthrough!
By the way, there was one more peculiar thing I experienced during Bizzarro fight which I forgot to mention. I'm not completely sure, but I think I experienced a smiliar/the same thing on another battle with a new enemy, or a new enemy attack, or at least an altered enemy attack. So here's the deal:
When Bizzarro uses Aurora Fence, it is supposed to eat your MP up, and additionally remove positive statuses. So I noticed, even when it stated "Miss" on a character, the MP "damage" was "dodged" as expected, but the statuses were still removed. Is this intended to work that way?
And another thing about Aurora Fence: It also removes Sadness, even when you are immune to Sadness and Fury (=equipping Peace Ring and give your chars Sadness before the Battle). Is that intended too?
... i love everything except for the fact that W-item almost completely renders most magic usless, because you can use 2 items per turn, that can either heal for 100+, revive a character, or use grenades dealing way more than magic, without the limitation of low mp.
Im have an issue setting up Monomod. I run the patch under the original option and it patches. But the kernel that it gives me causes the exe to freeze on launch. I did a fresh install of ff7 and set up 7th heaven again from scratch to make sure that I hadnt messed it up somehow but even on a clean starting file the kernel does not work. Any Ideas?