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Messages - ludokreshx

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51
Archive / AC Custom Models
« on: 2010-06-05 01:34:34 »
could someone tell me, after adding the custom ac files to the battle.lgp what the number of files(aaaa etc) is

should be like 11124 total if u did both the regular battle and final battle

53
General Discussion / Re: Interesting Items =]
« on: 2010-06-04 23:24:38 »
The fusion sword is the one that splits apart into a bunch of swords?

yes the Fusion Sword (which also is an unofficial name just like "First/1st Tsurugi") is the one that has 6 detachable identical swords that make up its whole from the AC/ACC movies and DC, Dissidia, and KH2 games

i think (and this is total opinion) the reason its called the "First Sword" is because its the first trademark weapon that exclusively belongs to him u kno its the first sword he can actual call his own, his "First Sword".


[edit]

not all 6 of the detachable swords look alike, there are 6 break of pieces, 3 pair of swords, each pair looks like its mirror opposite but there 1 different design for each of the 3 pairs, they lock into place and make the full 1st Ken (1st tsurugi/fusion sword)

54
General Discussion / Re: Interesting Items =]
« on: 2010-06-04 23:17:28 »
i was just following fandom, but it came from a misunderstanding of "First Ken" from a documentary about the movie on the subject of the Fusion Sword (which i might rename it to) after considering the obvious lol

im not really partial to one side or the other i just went with wat came up on the forums + wikia lol

[Add]

Also can i get some feedback on the Ribbon and the Bangle? O_o how do u guys like the name/sub-text O_o i thought about taking manipulate off, but i put it up for literal definition purposes not for defensive lol

Also im thinkin about changing the stats/slots/materia build/subtext on the Buster Sword too since im using the one from APZ Freak's model, no point in half assing it right? lol

55
General Discussion / Interesting Items =]
« on: 2010-06-04 22:37:56 »
 :mrgreen:







56
Troubleshooting / Re: Final Requests for a While (i think)
« on: 2010-06-04 21:49:14 »
If you're gonna make a Zack mod, can you put him the black Shinra clothes (in Crisis Core, when he becomes a 1st Class Soldier)? It looks better than the blue one, in my opinion :P


yea thats the plan, i wanna make one that looks pretty much like the final appearance of Zack from the CC game. =]

So when i finally get it started im gonna make a thread and show u all my progress as i go kinda like how kula did with his AC model, but i'll try to make it more driver friendly like APZ cuz some ppl arent gonna have the custom driver right away so i want to make it usable by both ppl who have and who dont so u dont gotta go get somthing to make it compatible =]

57
General Discussion / Re: Something I just learned
« on: 2010-06-04 17:06:42 »
yea, hojo was pretty much "dead" by the time they woulda thought to fire him for screwin everything up lol

58
General Discussion / Re: Something I just learned
« on: 2010-06-04 16:23:54 »
Hojo destroyed Vincent's life with his experiment with Lucrecia and it roots to the Omega problem in Dirge of Cerberus. He infused or experimented on some strong people too like Sephiroth and therefore causing the Meteor problem in the main game. Damn I wanted to kill Hojo when I saw him in Crisis Core.


lol ikr if somone coulda saved Gast and Ifalena and just killed Hojo durring his raid this
whole thing could have been avoided lol

59
Troubleshooting / Re: Patches not full cooperating
« on: 2010-06-04 16:18:41 »
i used the one everyones been jumping down my throat about  :-P

Aali's lgp\unlgp

it works great, but i dont think its those files that are taking a a dump on my exe

i mean i did consider RE downloading the mods incase maybe they got corrupted
in some seemingly impossible manner. But i still have the original ZIPs\rar's so
those should basically be clean untampered with files right as apposed to the backups i just kept laying around in a folder

i did a system restore but for some reason it deleted a large majority of the data
files i had in my ff7 folder when it rebooted

so i just completely deleted the game and all backups out of my computer and just
reinstalled it AGAIN but i havent put any mods into it yet and havent figured out
if it works cuz i havent tried it my mom just mailed me a copy of ACC (even tho
i dont speak a lick of japanese =p) imma finish watching this first and then
take a crack at it, i figured i could procrastinate on the possible letdown =p heh

60
General Discussion / Re: Something I just learned
« on: 2010-06-04 03:44:11 »
yea be paternal origins are shady

but arent the eyes from him being one of hojo's mako guinea pigs?

61
General Discussion / Re: Something I just learned
« on: 2010-06-04 02:04:07 »
Clouds mother was...shall we say... a lady of the night, and she couldnt bear to tell cloud who his real father was, for she knew not who she concieved herself,so instead she told him his father was a great hero :)

where did u get that from? O_o
i never heard that b4

62
General Discussion / Re: Something I just learned
« on: 2010-06-04 01:55:27 »
Cloud's father is Rufus.


well we kno THATs not true being that rufus isnt more than 5 or so years older than cloud lol, dude is like somwhere between 25 and 28 durring the main FF7 game lol

Cloud is 22 or 23 in that game i think lol

63
General Discussion / Re: Something I just learned
« on: 2010-06-04 01:01:55 »
well so i read this in the FF wikia idk if that site is official so what i just learned could be total bull
but the storyline totally supports the idea and it fits O_o

Squal Leonhart is actually ... (wait for it....)





Squall Loire O_o

"HOW?!" u say?!
SPOILER ALERT!

cuz when Laguna fought the Estharians, anyone who played and beat ff8 knows this o_o
but when he met little Ellone, he wanted to protect her like his own child with that woman
Raine who nursed him back to health after the Estharian Galbadia war (The Sorceress War)
Well, Adel was bent on taking Ellone, and the Estharians came for her again, and took her.
Before Laguna left for his journey, he and Raine did the naked dance O_o (they were married =p)
But she never told (if she knew) or got a chance to tell (if she didnt kno b4) that she was
prego. Well over the 9 months of her pregnancy, and beyond, Laguna was still on his mission
to get Ellone back from the Estharians. He - no knowing his wife was prego - sent Ellone back
to Winhill ahead of him to help the Estharians rebuild their government after he helped them
overthrow it. Ellone Returned to Winhill around the time Raine went into labor and Raine
died durring childbirth. She had a little boy, Squall, her death left them both without caretakers
They both ended up at Edea's orphanage, Squall never knew anything about his parents
Laguna knew nothing about his son O_o, Ellone was too young to understand, and Raine
was too dead to tell anyone the facts x_x. GF's ruined Squall's memory of his past so he didnt
know WHY he called Ellone "Big Sis" when he was a child, but WHILE he was a child, he knew
that Ellone was the only one at the orphanage that knew who he was to a point and loved
him like that (kinda) little brother that he was (not blood, adoptive)

So with the possibility that the boy Raine had being squall and that final fantasy stories have
weird creepy twists like this i totally believe it O_o

Example
SPOILER WARNING

Hojo/Lucretcia/Vincent love triangle (twisted guinea pig triangle actually =p) birthing Sephiroth =p

btw... who the fawk are clouds parents O_o

64
Troubleshooting / Re: Patches not full cooperating
« on: 2010-06-03 22:58:42 »
max, and its being stupid cuz it took all my freakin mods last time no problem, as u can see in my other post i was using the APZ cloud with the kula Tsurugi and now im just regular cloud with the ultima weapon >_<

and yes i reinstalled the mods to the battle.lgp and still nothing >_<

65
Troubleshooting / Re: Patches not full cooperating
« on: 2010-06-03 22:38:40 »
for some reason i think the stupid exe is reading my field models from my freakin disks instead of from my index data >_>

idk how to make it stop cuz i cant modify the information on the disks >_>

66
Troubleshooting / Re: Can't find FICEDULA.DLL
« on: 2010-06-03 22:23:24 »
>_>

67
Troubleshooting / Patches not full cooperating
« on: 2010-06-03 22:18:40 »
ok so, this morning it was working perfectly

i had the APZ cloud with the Kula Tsurugi and i then tried to patch over everything
with the scorpious zack thing so i could just replace the battle model with the APZ cloud and Kula Tsurugi... then somthing freaks with my exe, it began to crash upon loading the save files, and even when starting a new game...

so from my old (possibly screwed) backups, i re-installed the game.

I started with clean everything now. The game ran fine, no more crashes.

threw the 1.02 on there, the chocobo patch, started it again, all is well.

Then i throw in the scorpious zack patch, i load the save game i backed up
b4 uninstalling it the first time, and on the save file i see the redone icon of Zack
(as what should be there cuz i had just installed the zack patch). HOWEVER...

upon transitioning from the black screen to the place i had loaded to... my sprite
wasnt zack... I open my menu and wha'da'ya'kno i see a picture of zack staring
back at me with his green smile (green to the world not green in color)... last time
i patched this game on my XP (which im not running win7) the patch fell in
perfectly. My field sprite was Zack, WM was Zack, Battle was Zack, menu Icon
was Zack.... there were no loopholes >_> so why is my field sprite still cloud >_>
if the patch did wat it was supposed to do and obviously loaded Zack >_>

this is the same issue i had when trying to load the AC cloud model it just wouldnt
show up, it was regular old effing cloud >_> and first try with the sword, it was
also the same ole bull >_>

68
Troubleshooting / Re: Wallmarket problems
« on: 2010-06-03 20:55:48 »
if your going to swap sound effects, id imagine you'd have to open up where the sound effects are stored, and edit it there. (i forget where exactly lol it's been awhile since i've dabbled at this.) WallMarket from what ive seen lets you Edit the appearance/textures by swapping model id's, as well as animations (i've made Shield look like FullCure, etc.)  but not their sound effects, unless you switch the animation. IE: Shield does not sound like Shield, when FullCure is the animation being used for it. the same applies to Ultima Weapon and the Masamune. if you give the Ultima Weapon the Masamunes Model/Texture ID, then it'll make the sound the Masamune does, while looking like a Masamune (30ish% Sure, ive edited the Masamune to be equippable by people other than Sephiroth and it had.... weird effects, they carried one of their original weapons like when Cloud had it on it was a Buster Sword, Aerith had a Guard Stick, and Barret had his Assault Gun Lol.) but yeah.. just experiment for the most part and see what you can come up with.

That whole section is wrong. The weapons are only supposed to be equipped by one character (or two in Cloud's case, but that's a pointless case). Because of this the models are indexed based on the character's weapon models. They are stored as part of the characters' overall models and the game just switches them out when needed. Since Sephiroth only has one weapon then its index is 0. Give it to anyone else and the game will see that that weapon uses model 0 for that character. That always happens to be the first weapon for the characters.
The sounds can be changed by altering the sound indexes in the upper right corner of the weapon tab.
If you want Cloud to actually equip the masamune you'll have to replace one of his weapon models (rtck-rtcz I believe) with the Masamune model (one of sack-sacz, they're all the same).
The texture ID is only the visual overlay on the target. It should be absolute, but I didn't test it much.


then i apologize for being wrong. i said i was only 30% or so sure about that section, i was taking a leap there and guessing.


haha jumping at a 30% chance success rate, i like ur style! ;)

69
Troubleshooting / Re: 1st Tsurugi
« on: 2010-06-03 16:23:48 »
but i could release if i made from pretty much scratch?

70
Troubleshooting / Re: Final Requests for a While (i think)
« on: 2010-06-03 16:07:31 »
UR FREAKIN AWESOME xD

71
Troubleshooting / Re: Battle.lgp issue
« on: 2010-06-03 16:06:12 »
i've seen that program b4, my roomate had something like it he used to work from home when his car wasnt running right.

he was some sort of I.T. guy for some company =p i never asked the details =p

but if i cant figure it out in the next couple days i'll be glad to grab the program and let u go for it cuz this things givin me a headache O_o

as far as the Zack thing goes Kimera's givin me the ole mscomct2.ocx headache aswell -.-

72
Troubleshooting / Re: 1st Tsurugi
« on: 2010-06-03 16:02:12 »
yea its been tough -.-

i think i found a field model but the battle ones are tough -.-

i think im gonna just have to either make my own or template somone elses
design and turn it into zack myself =/

73
Troubleshooting / Re: Can't find FICEDULA.DLL
« on: 2010-06-03 16:00:50 »
well, we can all let this go >_> cuz google directed me to where that link takes u i wasnt even aware that it was 8 years old because there were no dates >_>

since then not only have i obtained teh dll, i've got everything else i've been looking for but a zack field model and the mscomct2.ocx for the kimera so i can change APZ cloud to a zack or do my best to make it look good enough so i dont hate myself when it shows up in battle >_>

*exposes face and points to cheek* slap meh >_>

74
Troubleshooting / Re: Wallmarket problems
« on: 2010-06-03 15:58:03 »
awe poop =p

75
Troubleshooting / Re: Can't find FICEDULA.DLL
« on: 2010-06-03 15:35:37 »
no idea how old this is, but copying and pasting that link managed to fail (unfortunately)and that .dll is the only thing eluding me from completing this LGP tools deal so i can throw these textures on my FF7 =[

I seriously want to slap you in the face right now. Seriously? EIGHT f***ING YEARS AGO?


>_>

click this link and u tell me how i was supposed to kno how old this thread was until i saw replies >_>

http://forums.qhimm.com/index.php?topic=1660.0;wap2

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