Here's a new version of the launcher (v1.31):
http://rapidshare.com/files/80132624/ff8_launcher_v1.31.rar[ Version 1.31 ]- New option "Stretch 4:3 Aspect Ratio" stretches the picture to the full screen width and height without maintaining original 4:3 picture aspect ratio. OPTION ONLY APPLIES TO NON-4:3 RESOLUTIONS.
- Added 1366x768 custom resolution.
- Fixed UV-map Compensation bug that made it impossible to remove all line-artifacts in background textures (very noticeable in wide-screen resolutions.)
- Fixed bug where the entire Black Borders Flicker Fix was not included in the release build of version 1.3 as intended.
I found some bugs in the last release of the launcher (version 1.3) as seen in the patch notes above. The uv-map compensation one actually had quite a bit effect on the background textures with lots of line-artifacts all over the screen that appeared and disappeared as you moved around. I’m surprised no one has made any comments about this. Anyway it should be fixed in this release and background textures be completely ridden of line-artifacts.
Also ran the readme.txt through a spellcheck (I really can't seem to spell some words correctly huh..? ) and changed my made up terms x32 and anisotopic filtering to x86 and anisotropic filtering respectively.
The new "Stretch 4:3 Aspect Ratio" option should do what you were asking for
Kinseek. It won't remove the black bars put there by FF8 itself as to keep the entirety of the picture from the original but it will stretch the image in both directions to fit the current resolution and hence mess up the proportions (like on tv).
I have added the 1366x768 resolution to the launcher so give me a shout if it does not work for you
Maf. I could modify it to do a check for possible resolution settings on the computer but originally refrained from doing so due to expecting different resolutions to need different values for different settings (like with the uv-map compensation except I ended up making it user configurable due to it depending on external factors like FSAA).
Speaking of FSAA; I originally had the thought to include it as a setting in the launcher as given away by the UI. It has since become apparent that the Direct3D interfaces being used in FF8 do not support setting any specific settings (from what I can tell there’s only one). I might look into it more at a later point but more likely than not I will just remove that option in an upcoming version or leave it like it is currently as a reminder that it will actually use the global setting.