my minds feels like its going to explode searching though all the threads in qhimm...
nice, this is quite good actually i would definitely love for you to release it.
i would if i could...at the moment im stuck with the white eye and the white mouth problem...
...all i have was...trying image2tex.
result:that didn't help at all...
then i find out something about texture and Lgp tools
downloaded lgp tools and ficedulalib1.50
results:couldnt find any option about importing tex or whatever
then found that it has something to do with kimera 0.95 problems with tex and try 0.91
Kimera 0.91 cannot open my model...
it means i have to start from scratch if i actually wants to find out...
now im kinda tired i'll do this over again tomorrow..(hope someone out there can hear me out and help me)
..i'll have a break for the time being...
EDIT:I kid apparently it still bugging me i had to try another idea...i take the cloud's field model head from the Phoenix Rejuvenation Project...put it on my cloud's body along with's the head texture that come with the PRP.
results: drum roll please....the same thing happened.you get mr white eye and mouth disease.
EDIT2:with rage and utter ferocity i tried again.using cloud's head from PRP...i transfered all the P file to the new cloud with his new head......using Kimera 0.91......
It works!
Its aaaalivvveeee.....
so i guess it was the new 0.95 kimera giving me the proiblem....
i'll have to reconfirm it again tomorrow..for now..time to sleep.
(i wanna try with the head i used earlier not the PRP ones)
EDIT3:
Okay ..again last picture for the day.managed to get the texture to show up.but now i got this transluscent problem.i believe it has something to do with blinking.now im stucked.again.
EDIT4:Got it to work on Kimera 0.93.
Kimera 0.93 have this opacity setting for texture which is clearly described rather than in 0.95 or 0.91.
but it still blnks.(i feel its really not that problematic.personally i think its barely noticeable if you're actually focused on playing. though i wish to learn how to fix it.)
i fix the size of arms and head to match the original model.
now on to fix other cloud model animation.