Do we have the VFS information for FF7 yet?
I'm wondering how it knows what files to load and how this is done by the script. Might make things smoother between engines etc.
It must use some sort of master index to either get file paths or reference the LBA addresses of various files on the disk. Where this is I cannot really say.
Side Note:
I've got my Palm SDK up and running and I'm porting Vincent (OpenGL ES 1.1 implementation) to the Palm, though I probably should pester someone who has it already running instead (hmmmm). So I'm hoping that I'll be able to add in a 4th platform Palm ARM (Intel Xscale) units to this. (OS 5+ compatible only) This will require a SD card slot
and that the main app be installed in the internal Flash of the palm not the SD (as then you would need to have an ISO for each disk AND the entire application for each one on each card. Very MESSY. Instead I plan on having a directory for the ISO images registered by the application. Makes things clean, if you insert a card with an ISO image on it, I can check what game it is and if the Q-Gears can run it.
Cyb