Final Fantasy 8 > FF8 Tools

[PSX/PC] World map conversion tool - wmx2obj (2015-11-17)

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Blue:
Deprecated. Use this instead.

wmx2obj

wmx2obj is a reverse engineering conversion tool for Final Fantasy 8. It converts the world map file of Final Fantasy 8 into the known Wavefront .obj format — thus making it possible to import the world map geometry into Blender, for instance.



To extract the world map model file wmx.obj from world.fs, use Deling.

Although the original world map file's format is listed as .obj, it's not the commonly known Wavefront .obj format. Hence, this program was created.

Download

wmx2obj on GitHub
Java Archive (JAR)

Features


* Converts the original Final Fantasy 8 world map file wmx.obj into the known Wavefront .obj format.
* You can either convert the whole map (i.e. segments 1 to 835) or select your own segment range of choice for conversion.
Possible future upgrades


* Pushing back a Wavefront .obj file to the format supported by Final Fantasy 8.
* Texture support, as the program currently only supports conversion of the map geometry.
* A preview screen
I, myself, won't unfortunately be working on this program anymore for now. Those interested in upgrading the program, feel free to do so by gathering the source code from GitHub.

Halfer:
Awesome job!




I'll start improving the program by adding a support for texture exporting with the geometry. After that I'll make an importer. In theory the importer could work without texture support but it would be pretty pointless since you would only be able to modify current vertex and face positions.

kaspar01:
Amazing!

I love you guys :)

Can't wait to see it textured!
I already prepared all the textures whith the correct palette since 2 years ago for this moment XD


Blue:
Just a quick note to those looking to upgrade the software: the source code is commented to clear confusion over its functionality. However, if you are having trouble trying to understand some parts of the code, just drop a message.

DanTsukasa:
Oh man this is AWESOME! I've been waiting for exports for FF8 and FF9, I'm trying to create my own world map and looking at how these were done is really helpful.

Great work.

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