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Messages - jusete

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401
Graphical / Re: New Red XIII
« on: 2013-09-27 01:54:37 »
Import, pleaseeee!!!!

402
Graphical / Re: New Red XIII
« on: 2013-09-26 18:24:12 »
Woooo!! You are the boss!!

403
Problem solved. Thank you so much Borde! You're a crack!

Thanks again, greetings

404
FF7 Tools / Re: Kimera: FF7 p model simple editor
« on: 2013-07-29 18:37:40 »
hello! First sorry for my english, i´m from spain and use a traductor  :-[ :-[

I have a problem to put the textures on a model, I explain:

I have the mogu head model and I make it with biturn to open it in 3dsmax, I put a texture and edit the UVWs properly. I open with pcreator and placed texture correctly, I assign the number of textures and save it in ".P" format. Then open it with Khimera, edit the size and position, I put the right texture and save. I extract with lgptools char.lgp file and replace all the files that I created with Khimera and return to compile the file. I replace the new char.lgp created and the model disappears, but when I remove the texture the the model appears. What am I doing wrong?

This post is all explained with pictures:http://forums.qhimm.com/index.php?topic=14470.0

Please I need help!
thanks


405
well, I've tried to manually convert the texture with image2tex but still the same. I tried to create it from a 24bit bmp and from an 8bit bmp. anyone know what happens?

406
hey Kaldarasha I activated the direct mod but don´t know that I have to put in the direct folder. What I have so: Direct / char / and here is the texture, it's ok? not use any special program to move from. bpm. tex. With Khimera bpm charge and automatically creates the file. Tex.

407
hey Kaldarasha thanks for your fast response.

the V_NOCULL is disabled, upload the image so you can see how are the options and the error message I get when loading the field where the model.





This is maddening!

thank you!

408
How do I do that?

409
Troubleshooting / problem with texture of a field model
« on: 2013-07-21 19:30:27 »
hello! First sorry for my english, i´m from spain and use a traductor  :-[ :-[

I have a problem to put the textures on a model, I explain:

I have the mogu head model and I make it with biturn to open it in 3dsmax, I put a texture and edit the UVWs properly. I open with pcreator and placed texture correctly, I assign the number of textures and save it in ".P" format. Then open it with Khimera, edit the size and position, I put the right texture and save. I extract with lgptools char.lgp file and replace all the files that I created with Khimera and return to compile the file. I replace the new char.lgp created and the model disappears, but when I remove the texture the the model appears. What am I doing wrong??

I leave some screenshots of model in Khimera, in game model with texture and in game model without texture.

 
model in khimera:



model with texture:



model without texture:




I need help! Thank you!



410
Troubleshooting / Re: help replacing field models
« on: 2013-06-12 19:56:02 »
Thank you so much cmh175!!!! I think I will do. I'll try.

Thank you!

411
Troubleshooting / help replacing field models
« on: 2013-06-12 19:03:59 »
Hi! I wanted to change a field model and wanted to know how to cut it into parts to replace it later with kimera. I have blender and 3dsmax. Thank you!

412
and this one?

413
hey! what do you think about this cave?


414
Hi! I am also trying to complete the missing textures and your upgrade has helped me a lot, but there are some that would change, for example the bridge that goes to corel. I have a picture below.
I hope we can help

greetings!

http://img802.imageshack.us/img802/9496/puente1.png

415
Thank you very much!
greetings!


Posts Merged, courtesy of Covarr. Please do not double post; we have an edit button for a reason.


sorry but I have not found the documentation ... can you tell me which page number is? Thanks and sorry!

416
Graphical / Re: changing default font #2
« on: 2013-04-25 22:34:25 »
Thank you so much! I will test

417
Graphical / Re: changing default font #2
« on: 2013-04-25 21:31:20 »
Hey Agahnim!! I am very interested in your discovery! XD Please tell me what I have to do to change any character or Font.

thank you!

418
Hi!
I'm trying to change the battle menu and the main menu and I would like to know how I can modify the windows of these menus.

Thank you all for this great community! Greetings!

419
Gameplay / Re: The first auction in Final Fantasy VII
« on: 2013-03-19 15:27:03 »
wow. It's amazing what you're doing with the game, cloudiar. congratulations

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