Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: crushilista on 2010-10-31 20:54:47
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I'd like to include the parts that originally got removed from the game, but are still there, back into the game itself. How can I go along and do that exactly on the PSX version? Any help with this would be greatly appreciated. Thanks.
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Which game? Which scenes? You need to be more specific.
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Which game? Which scenes? You need to be more specific.
He's probably talking about this (http://www.glitterberri.com/final-fantasy-vii)
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Half those scenes have no dialogue when you bring them back and a lot of the removed stuff simply doesn't work with the game. When I started retranslation I had the idea of placing back some of the text but the situations and sometimes characters don't even sound right or work.
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Which game? Which scenes? You need to be more specific.
He's probably talking about this (http://www.glitterberri.com/final-fantasy-vii)
Yes that is what I was talking about. Sadly it seems nobody knows how to input it again though :/.
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Yes that is what I was talking about. Sadly it seems nobody knows how to input it again though :/.
We know how to put it back, it's just very laborious to do because it involves a lot of messing around with the field scripts.
Tsetra was working on it a while ago, but I have no idea whether his project is still alive.
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It's been on ice for awhile. Just haven't been in a FF7 mood for a long time, no legit excuse really. All of Midgar is more or less pieced together at least on paper, some of which is actually in-game but I'll be damned if I can get motivated to even crack open the field script again.
As for the PSX version, I know there was a tool I was using to peek at the field scripts for that since I was borrowing unused script from the Japanese PSX version for use in the PC version, but I can't remember what it was. FF7 was a minor project in a sea of larger ones. :/ Sorry I can't be more specific on the matter.