Qhimm.com Forums
Project forums => Team Avalanche => Topic started by: Dark_Ansem on 2011-04-18 12:04:24
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I offer to make NormalMaps for the team, PNG 24bit. willing to be tested :)
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Perhaps start with something that is already available? Like millenia's weapons or barett's model?
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Ok. but that way I won't be able to start before next week, when I'll have back FF7 and my pc (I am home right now :P). will post the result ASAP.
a bit off-topic but necessary to point out: why didn't I get a mail notification of the reply to the topic? I could have posted it sooner :(
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you have to click notify at the bottom of each thread u want to be notified about.
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I know, but no emails arrive.
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Does Aalis OpenGL even extend the engine with normal mapping?
I didnt see a remark about that support is in it,
(Newer) games like the Half-Life 2 engine had it.
Modify:
Did you mean UV maps?
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Not at the moment but it will in a future version, Aali has shown a short video of it working.
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I believe the latest driver has this functionality built in.
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it is as you say, sl. I asked Aali.
so, without further ado, I shall try to get the avalanche mod and give a go to said textures.
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everything's a bit on hold because I had to format the HDD with ff7 AND 4 evil exams await me at the end of the month.
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4 are not that much=) In a few days I'll have 25 university exams in a row every day ^^ (I hope I'll not die....)