Qhimm.com Forums
Off-topic forums => Completely Unrelated => Topic started by: nfitc1 on 2011-06-02 14:41:54
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FF8 TAS in 8:08:32.98 (http://tasvideos.org/3160S.html)
pay particular attention to the comment:
Enemy Idling
Many, many enemies randomly have a 'do nothing' result when their ATB is full. This includes Ifrit, Diablos, Ultimecia round 2, NORG's discs, and more. Obviously, when fighting these, I make sure that the RNG roll comes up 'do nothing' when their turn comes. Some enemies do not have 'do nothing' commands, unfortunately. However, over the course of 4 discs, you will only see me attacked twice,not including desperation attacks (i.e. attacks when the enemy dies). See if you can find both of them!
One of them is in the first Biggs/Wedge battle at the top of the communications tower. I don't have the patience to find the other right now. :) I've only watched a little bit of the first disc's video and it's amazing how fast "Z" flies through it.
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Will watch that! I didn't know there was a TAS of FF8...
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Just came up in the past two or three days, I think.
I would not have suggested FFVIII as a TAS candidate since there aren't really a lot of time-saving glitches. I do like the RNG manip to get enemies to not attack. I don't think that that would work in FFVII though. Still, I wouldn't have thought it possible to beat FF8 in just eight game hours so FF7 might surprise me too.
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The biggest factor for FF7 speed is the random encounter mechanic. For a TAS, my main focus would be on watching how I could evade battle scenes by saving, resetting and reloading in certain areas. Would also be worthwhile pushing the RNG along with in-battle actions and seeing how it affects my later encounter chance.