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Miscellaneous Forums => General Discussion => Topic started by: vvalentine on 2002-04-12 07:20:00
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Does anyone know more news about this?
I read somewhere that Capcom and SquareSoft are planning to do a fighting game. Kinda like Marvel vs Capcom, I guess. The game development has not begun, but I believe this to be true (I guess squaresoft is liking the idea of working with other companies).
Anyone knows? Please post more info about it.
-vvalentine
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arn't ther aalready like 4 of thoes out? for like genises and snes and n64?
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Capcom VS SquareSoft? are you kidding?
I would be the first one to know if there was a fighting game with Capcom and SquareSoft characters in it.
-vvalentine
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havent heard anything about it, vval.
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opps i was thinking marvle vs capcom
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There is one SquareSoft Fighting Game out called Ehrgiz (like Zell's Ultamite Weapon in FFVIII) it's pretty cool (for Playstation, old style Playstation game {all the loading}). I would enjoy a Marvel vrs. SquareSoft game though...
Kendrilian
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Capcom vs. SquareSoft....hmmm.....
It'd be a fair fight, at least until Cloud summons the Knights of Round......
Total battle time:1minute (due to length of summon animation).
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No, I don't think summons would be included in the game, unless the character's special ability is summon (like rydia or kaze). I guess they would have limit breaks though.
-vvalentine
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On 2002-04-18 09:42, vvalentine wrote:
No, I don't think summons would be included in the game, unless the character's special ability is summon (like rydia or kaze). I guess they would have limit breaks though.
-vvalentine
A Lion Heart or Omnislash will be very cool IMO :naughty:
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Yeah, but Limit Breaks would be a little unfair... in Ehrgiz you could play as Cloud and Sephiroth and they could use Comet (#?) as a special move... and Tifa had potions and Fire (#?)... oh well... summons and Limit Breaks would be a little unfair... unless used in moderation...
Kendrilian
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FFTactic_Boy: Chances are that limit breaks would be included.
Kendrilian: I don't think limit breaks would be unfair. If it's going to be a game like Marvel vs Capcom. It's like doing a special. I guess in the game limit breaks wouldn't cause much damage.
-vvalentine
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Hey.....You know how Squall has roughly 3 different variations of his Renzokuken? Each variation differs in the number of hits he does before the random finishing move. It's like either 4, 6, or 8 hits, i think.
Anyway, they could do the 4-hit for a level 1 special, the 6-hit for the level two special, and so on.....
Also, I could see how they set his attacks: weak punch for using his fist, medium for a gunblade attack without the trigger, and Strong would be the gunblade swipe with the trigger.....
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On 2002-04-18 18:33, vvalentine wrote:
FFTactic_Boy: Chances are that limit breaks would be included.
Kendrilian: I don't think limit breaks would be unfair. If it's going to be a game like Marvel vs Capcom. It's like doing a special. I guess in the game limit breaks wouldn't cause much damage.
-vvalentine
Umm yeah, I agree with you; limits won't be that cheating if they reduce the damage of it. Also, a 20++ hit combo isn't really 'rare' in a fighting game :D
If they make it very hard to execute it, then it would be really nice. I hope they will really include Lion Heart and Omnislash!!! :)
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Remeber the phrase "Finish him!"?
Limit breaks and summons could be finishing moves.
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I love that phrase! That is probabaly the coolest part of old school fighting games! :D tee hee
...Anyway that could work.
Kendrilian