Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: Travis on 2011-07-31 23:17:24
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I made backups for the kernel, field, etc. files in the data folder.
I need to know which ones I need to change back so the spells and everything is back to the normal thing. I still want the hardcore mod, I just want the remix patch's spells back.
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It's in one of the kernel files. kernel2.bin I think.
You can edit the kernel file yourself using WallMarket.
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I don't recommend using the Remix Remastered changes with the Hardcore mod. You're likely to have frequent crashes.
Instead, use Zero88's mod-- 6._New_Spell_Patch__by_zero88.zip.
First, use Wallmarket to create new spell and hardcore patches. Then start with a vanilla kernel and apply the new spells patch then the hardcore patch.
-PitBrat
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What files change monsters and monster characterisitics and battle map locations.
I fought a fight outside of Gaia's Cliff and the battle screen was in the Temple of The Ancients against two low leveled soldiers... then the next fight crashed my game.
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I think that's in the scene.bin file.
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I just need to know what each of these is in a general description... basically I just need to know which file is the enemy stats and ai and I need to know the battle background location thing...
What do all of these do? scene.bin kernel.bin kernel2.bin battle.lgp flevel.lgp