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Miscellaneous Forums => Troubleshooting => Topic started by: FFFUUU on 2012-05-18 02:56:20

Title: No sound (Bootleg)
Post by: FFFUUU on 2012-05-18 02:56:20
Ok, here's what happened:

I downloaded all the mods for my Bootleg settings, except for a few. I downloaded ff7_enhanced_movies_1 and ff7_enhanced_movies_2

HOWEVER

I did not download the ALTERNATE FF7_ENHANCED_MOVIES PACKAGE which has about 4 parts each. Part 1 is listed as yellow but the other parts are red. I assumed it was a glitch or something, and nothing I found online suggested otherwise, so I ran it.

Now I have 2 issues:

1. The settings I definitely saved somehow didn't show up, so I saved my settings again and ran bootleg again. Now, when it gets to "Avalanche High Res.exe" and all that, it doesn't automatically start the .exe and instead sits there forever telling me to be patient.

2. I launched Bootloader and clicked "Write CFG" and then started the game, and there's no sound. Everything else works, except the sound.

I have FF7music installed, and the custom graphics driver installed, and there's NOTHING WRONG with FF7config.exe. There's just no sound and I have no idea why.

EDIT: Ok, the prelude theme and the bombing mission theme play. But other than that, no opening theme and no sound effects. The opening is an mp3 while everything else is in ogg...is that it? But that doesn't explain the lack of sound effects...
Title: Re: No sound (Bootleg)
Post by: PitBrat on 2012-05-20 16:58:06
This is from the Bootleg Readme.

Q:Why is there no sound in the game?  Why is the music playing from a different sound device than the game sounds?
A:You need to configure the sound and/or MIDI device.
  Run .\FF7Config.exe as Administrator
  In the SOUND tab, select the 'Sound Driver'
  In the MIDI tab, select the 'MIDI Driver' and the 'MIDI Data'
  Click OK to save the settings
  Open the Volume Mixer
  Adjust the volume for the playback device, applications and FF7 executable
Title: Re: No sound (Bootleg)
Post by: DLPB_ on 2012-05-20 17:09:03
Basically read the readme.