Qhimm.com Forums

Miscellaneous Forums => Troubleshooting => Topic started by: Lubis on 2012-05-31 22:34:55

Title: Mod Path Folder question
Post by: Lubis on 2012-05-31 22:34:55
I posted this in a different thread a couple days ago, but figured I'd make a topic in a more appropriate place so I can get an answer   :) 

I have mod_path set to avalanche in my opengl config.  Changed it from none to avalanche.  Then I downloaded the latest avalanche mods.  But after the download, I noticed that my mods folder turned out like this:

(http://img443.imageshack.us/img443/2615/34371161sb.png) (http://imageshack.us/photo/my-images/443/34371161sb.png/)

It looks like the world and battle folders for the textures were added outside the avalanche folder, which is my modpath.  Do I need to move the world and battle folders inside the avalanche folder for those to work properly?  Or can they also work like they are now.  I was under the impression that all the folders needed to be in the modpath folder(meaning inside the avalanche folder), but I didn't know for sure.  Meaning, it needs to be like mods/avalanche/world and mods/avalanche/battle ?

Thanks in advance for any response!  Might be a dumb question, but I want to make sure it will work properly!
Title: Re: Mod Path Folder question
Post by: Kompass63 on 2012-06-01 17:55:25
Hi Lubis

Quote
Do I need to move the world and battle folders inside the avalanche folder for those to work properly? 
Yes!

Quote
Or can they also work like they are now.
No!

Quote
I was under the impression that all the folders needed to be in the modpath folder(meaning inside the avalanche folder)
Right!

Quote
but I didn't know for sure.
Now you know it sure ;)


And please, if you make pictures, prefer something smaller, but slightly sharper :)

Greetings Kompass63