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		Miscellaneous Forums => Troubleshooting => Solved Problems => Topic started by: evilbob on 2012-09-10 15:29:06
		
			
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				i just downloaded the bootleg0039 mods with the BFE and bootleg.exe, i downloaded the whole 20gb file for the mods and after the install i am not getting the music the soundtrack i chose was bootleg, the cut scenes that i chose also have some audio issues the opening scene is out of sync please tell me if there is a fix for this thank you
 
 Hi evilbob
 
 Covarr has an small error in its FF7Music.ini (within the ff7music_install_15113.exe)
 Go to folder [gamedir]\Ficedula and open the file "ff7music.ini" with Notepad.
 Search (in the [Setup] section) for the line
 
 Paths=Custom_Music;OSTRe;FF7_PSF
 
 and replace it with
 
 Paths=Custom_Music\;OSTRe\;FF7_PSF\
 
 
 But that does not help you with your graphics chip...
 Some of the modifications are designed for OpenGL 2.0, your chip does not manage that!
 
 Greeting Kompass63
 
 
- 
				find your app.log and post it
 I suspect you haven't setup your sound driver or ff7 music properly
- 
				ok well i guess im having a few more errors then thought
 
 
 app.log:
 
 
 INFO: FF7/FF8 OpenGL driver version 0.7.11b
 INFO: Auto-detected version: FF7 1.02 US English
 ERROR: failed to set fullscreen mode
 INFO: Intel Intel 945GM 1.4.0 - Build 8.14.10.1930
 INFO: No OpenGL 2.0 support detected, shaders won't be available
 INFO: VBO not supported
 INFO: PBO not supported
 INFO: Found swap_control extension
 INFO: NPOT textures not supported
 INFO: Max texture size: 2048x2048
 INFO: Number of texture units: 8
 INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
 INFO: FFMpeg movie player plugin loaded
 INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
 INFO: No shaders, codecs with YUV output will be slow.
 INFO: FF7Music helper plugin loaded
 INFO: Loading external library Multi.dll
 LOCK UNLOCK TEST
 MATRIX INITIALIZE
 INITIALIZE DD/D3D END
 ERROR: could not open file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
 initializing sound...
 creating dsound primary buffer
 reading audio file
 loading static sounds
 sound initialized
 set music volume: 127
 set music volume: 127
 Entering MAIN
 Exiting MAIN
 START OF CREDITS!!!
 INFO: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
 INFO: slow output format from video codec indeo5; 6
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/cr/opback_d_00.png
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/cr/opback_e_00.png
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/cr/opback_f_00.png
 ERROR: GL_INVALID_VALUE
 set music volume trans: 127->0, step=60
 END OF CREDITS!!!
 Entering MAIN
 set music volume: 127
 WM_CLOSE
 Exiting MAIN
 Field Quit
 UNINITIALIZE DD
 END UNINITIALIZE DD
 
- 
				did you select the custom driver?
			
- 
				how would i check?
 
 would i have to re install the bootleg to fix/check?
 and if so should i un install every thing ff7 and re install???
 
 thank you for your help?
 
 and what is the better music and cut scene mod?
- 
				Your Intel video card cannot play a fully modded FF7.
 At best you will experience sever lag during play.  The game may even crash.
 
- 
				ok then wat do u suggest??
 u know besides getting a new computer?
 
 what can i get away with modding?
- 
				Install the newest available driver for you video card.
 The driver you have installed now doesn't even support OpenGL.
 With a new driver, the game may run at a lower resolution in windowed mode.
 
- 
				all my drivers are updated
			
- 
				A quick search shows the newest driver is 8.15.10.1930.
 But I still don't think that card supports OpenGL 2.0 which is required for Aali's OpenGL driver.
 
- 
				A quick search shows the newest driver is 8.15.10.1930.
 But I still don't think that card supports OpenGL 2.0 which is required for Aali's OpenGL driver.
 
 
 Is Aali's Driver sound only?
- 
				went into drive manager and it wasnt registering if i needed a new driver so i went to the intel site and installed it any ways but like before the game loads up fine with out the custom start screen menu (which is an eh for em idc either way) game loads opening video audio is a lil out of sync then when i get to the game play no music at all i get the sound effects but thats it
 
 new APP.LOG:
 
 INFO: FF7/FF8 OpenGL driver version 0.7.11b
 INFO: Auto-detected version: FF7 1.02 US English
 ERROR: failed to set fullscreen mode
 INFO: Intel Intel 945GM 1.4.0 - Build 8.14.10.1930
 INFO: No OpenGL 2.0 support detected, shaders won't be available
 INFO: VBO not supported
 INFO: PBO not supported
 INFO: Found swap_control extension
 INFO: NPOT textures not supported
 INFO: Max texture size: 2048x2048
 INFO: Number of texture units: 8
 INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
 INFO: FFMpeg movie player plugin loaded
 INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
 INFO: No shaders, codecs with YUV output will be slow.
 INFO: FF7Music helper plugin loaded
 INFO: Loading external library Multi.dll
 LOCK UNLOCK TEST
 MATRIX INITIALIZE
 INITIALIZE DD/D3D END
 ERROR: could not open file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
 initializing sound...
 creating dsound primary buffer
 reading audio file
 loading static sounds
 sound initialized
 set music volume: 127
 set music volume: 127
 Entering MAIN
 Exiting MAIN
 START OF CREDITS!!!
 INFO: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
 INFO: slow output format from video codec indeo5; 6
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/cr/opback_d_00.png
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/cr/opback_e_00.png
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/cr/opback_f_00.png
 ERROR: GL_INVALID_VALUE
 set music volume trans: 127->0, step=60
 END OF CREDITS!!!
 Entering MAIN
 set music volume: 127
 Exiting MAIN
 START OF MENU SYSTEM!!!
 ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/mods/bootleg/menu/buster_00.png
 ERROR: GL_INVALID_VALUE
 WM_CLOSE
 END OF MENU SYSTEM!!!
 Field Quit
 UNINITIALIZE DD
 END UNINITIALIZE DD
 
- 
				Try opening up FF7Music, Click Configure, and fiddle around a bit. Click the Save button when you're finished, and then click Play from FF7Music. When I first played the game with Bootleg, I had no music as well. I can't remember what I did to solve it.
 
 EDIT: I remember now that I had switched back to ff7music_install_15112.exe to get things working. Kompass63's solution fixes my past issue as well  :)
- 
				Hi evilbob
 
 Covarr has an small error in its FF7Music.ini (within the ff7music_install_15113.exe)
 Go to folder [gamedir]\Ficedula and open the file "ff7music.ini" with Notepad.
 Search (in the [Setup] section) for the line
 
 Paths=Custom_Music;OSTRe;FF7_PSF
 
 and replace it with
 
 Paths=Custom_Music\;OSTRe\;FF7_PSF\
 
 
 But that does not help you with your graphics chip...
 Some of the modifications are designed for OpenGL 2.0, your chip does not manage that!
 
 Greeting Kompass63
- 
				Hi evilbob
 
 Covarr has an small error in its FF7Music.ini (within the ff7music_install_15113.exe)
 Go to folder [gamedir]\Ficedula and open the file "ff7music.ini" with Notepad.
 Search (in the [Setup] section) for the line
 
 Paths=Custom_Music;OSTRe;FF7_PSF
 
 and replace it with
 
 Paths=Custom_Music\;OSTRe\;FF7_PSF\
 
 
 But that does not help you with your graphics chip...
 Some of the modifications are designed for OpenGL 2.0, your chip does not manage that!
 
 Greeting Kompass63
 
 
 
 Dude i so love u right now
 simple and straight to the point fix thank you so much
 music works now!!!!! :D
 
 still had the audio out of sync for the opening vid but i can live with that i only have to see it once
- 
				Hi im new to this iv put in patch1.02 and aalis 0.7.8b and cant get my game to run help would be awesom cheers!!nheres my app list  
 
 
 
 INFO: Auto-detected version: FF7 1.02 US English
 INFO: NVIDIA Corporation GeForce Go 6150/PCI/SSE2/3DNOW! 2.1.2
 INFO: OpenGL 2.0 support detected
 INFO: Found swap_control extension
 INFO: Max texture size: 4096x4096
 INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
 ERROR: failed to stat file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/shaders/main.vert
 ERROR: failed to load shaders, reverting to fixed function
 INFO: FFMpeg movie player plugin loaded
 INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
 INFO: No shaders, codecs with YUV output will be slow.
 LOCK UNLOCK TEST
 MATRIX INITIALIZE
 INITIALIZE DD/D3D END
 ERROR: could not open file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
 initializing sound...
 creating dsound primary buffer
 reading audio file
 loading static sounds
 sound initialized
 INITIALIZING MIDI...
 selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
 midi data type: GENERAL MIDI
 using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
 midiOutGetVolume returned: ffffffff
 MIDI INITIALIZED
 set music volume: 127
 MIDI set volume: 127
 100% of 127 = 127
 set music volume: 127
 MIDI set master volume: 100
 MIDI set volume: 127
 100% of 127 = 127
 Entering MAIN
 Exiting MAIN
 START OF CREDITS!!!
 INFO: F:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
 INFO: F:\FF7\Movies\sqlogo.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 14.533333, frames: 218
 set music volume: 127
 MIDI set volume: 127
 100% of 127 = 127
 MIDI play: 95
 reading midi file: PRE.mid
 current volume: 127
 MIDI is playing SUCCESSFULLY!!!
 set music volume trans: 127->0, step=60
 MIDI set volume trans: 127->0; step=60
 MIDI stop - OK
 MIDI stop - OK
 END OF CREDITS!!!
 Entering MAIN
 set music volume: 127
 MIDI set volume: 127
 100% of 127 = 127
 Exiting MAIN
 START OF MENU SYSTEM!!!
 WM_CLOSE
 END OF MENU SYSTEM!!!
 Field Quit
 MIDI stop - OK
 resetting MIDI driver volume - OK
 UNINITIALIZE DD
 
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				PLS HELP ME i did everything but i have no music and when i try to run ff7 music and select configure the ff7 music is not responding  >:(
 i used bootleg 0039 windows vista 32 bits...  i'm noob with this things :p   F77music 1.5.1.1