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Miscellaneous Forums => Troubleshooting => Topic started by: Saintyweb on 2012-09-14 14:42:41

Title: [Canceled] Mug materia glitch
Post by: Saintyweb on 2012-09-14 14:42:41
Hello!
Well, it's me again and i have really weird situation.
After using "mug" command in the battle, an animation for the next inputed comand of anyone on the battlefield (including enemyes), just being skiped (but it also checked by system that action actually performed).
So, for example, if i use "mug" by vincent, then performing animation for next action, like cid's limit break, would not be seen, but a damage to the enemy would be done (thus, there is'n animation for damage counter over enemy too)

Bootloader0039 patch pack.
Also, i tryed to reinstall fully ffvii - same problem.
Title: Re: Mug materia glitch
Post by: nfitc1 on 2012-09-14 14:57:19
I vaguely remember there being some Vincent-related bug just like this. It might be this. Something about the next animation just not happening. I don't think anyone knows why.
Title: Re: Mug materia glitch
Post by: dziugo on 2012-09-14 20:22:40
It's a bug in vanilla game, nothing to do with mods. Here a nice example of glitching Emerald this way (http://www.youtube.com/watch?v=etEcm-gLODU) - explanation in the clip description.
Title: Re: Mug materia glitch
Post by: Saintyweb on 2012-09-15 10:05:37
Checked many variations of using "mug" command.
Therefore it looks like it does'n matter, which equepment used by vincent, an bug appear.
Cid, cloud, tifa can use mug command normally without glitches so far.
Well, i think not to use mug with vincent and play throu normally, thanks!