Qhimm.com Forums
Final Fantasy 7 => Gameplay => Releases => Topic started by: cloudiar on 2012-09-14 16:46:42
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Hello everyone!
After many years the most important thing about my project is finished, it's time guys.
As for the main concept, this is a major modification of the original game. It includes restored unused content, new bosses, new minigames, and new features that were never possible in the original game, and now is available for download on the official website! :)
Below you can find the credits. I want to highlight and give special thanks to the following masters, they truly deserve it. For the full credits, please click the link to the official website at the end of this message.
[Credits]
TurBoss —Launcher / Installer / Major fixes
Mystare — Makou Reactor
NTFC1 — WallMarket / Proud Clod
TrueOdin — FFNx
Sega Chief — Battle fixes / Documentation
[Trailer]
https://www.youtube.com/watch?v=gGL4LSZK0ZY
[Official Website]
https://ff7ovaremake.com/
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Thanks! :)
Very long work to make the scene, much hours.
Use somes conditionals, set to bit, gamemoment, and others...
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I create location in this coordenate and new field model for finish the event, assign variable and ask question with options, only can open with valid combination, in case failed process broken the machine.
This event have two possible endings ;D
Sorry for english, byee
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Use meteor for see positions of locations.
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1. You can't get back to the elevator because I ran out of variables, the way is disabled with Triangle ID.
2. When a character is following Cloud it can generate some problems, because this is a WIP, I will fix it if I can.
Qui mana if only used by the programmer, is not for player.
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What do you need to extract it all? :-o
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nvm
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The .exe have somes changes, specially for paths.
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¿Because really you want to use that in your mod?
Demo is for play, not for copy :-\
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If you need code of my mod then why do not you ask me? I think yes it is right to do so.
Can help you, but I also want to know if you want to help me, we could continue this for private? Would like to talk to you personally about it.
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The link to your site has been removed, because you have an illegal torrent to the full game. I'm not gonna issue a formal warning, since you were just trying to link to your mod, but you may not provide any more links to this site as long as you provide illegal downloads as well. Ditch the FF7 torrent, or host the mod elsewhere. ~Covarr
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The link to your site has been removed, because you have an illegal torrent to the full game. I'm not gonna issue a formal warning, since you were just trying to link to your mod, but you may not provide any more links to this site as long as you provide illegal downloads as well. Ditch the FF7 torrent, or host the mod elsewhere. ~Covarr
Sorry, this torrent is retired!
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in this mod do all the characters always follow cloud?
and is there any way to change party leaders through out the game?
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No
and No ( except cheats )
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well i downloaded and played through the aeris abduction scene and that was really fun! too bad i cant really understand anything, but the mod is really fun, thanks!
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a translated version with a custom story ( english ) will be in Nightmare 7
Haha! That would be awesome! Thank you Kuugen!
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after playing this mod. how do i revert my files back to the originals? im not sure which file to replace in order to play it back in english lol
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thats still not fixing the language problem for me....
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He boys!
FF7 OVA Remake back!!!
I want try finish the project :)
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That's good to hear; OVA had a lot of neat events & scripting in it :3
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Why not start with NT changes?
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hey
is this mod hack going to be in english as well
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Thanks sega chief, I try :p
Existenze what? Not understand you :O
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Sega Chief's mod New Threat already implemented a lot of new content to the game.
Some other mods did that also.
I'm sure some kind of scripts and models implementation could be negotiated between the authors.
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Honestly say, in script field huge number of events, probably any event other mod could confict with my game.
In battle only where more work is needed, and I see Sega Chief mod, is a brilliant job, maybe if he wants to help in some specific combat would be really good.
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Sega Chief's mod New Threat already implemented a lot of new content to the game.
Some other mods did that also.
I'm sure some kind of scripts and models implementation could be negotiated between the authors.
From what I've seen, OVA has a lot of custom field scripts, events, and sidequests; probably more than NT.
Honestly say, in script field huge number of events, probably any event other mod could confict with my game.
In battle only where more work is needed, and I see Sega Chief mod, is a brilliant job, maybe if he wants to help in some specific combat would be really good.
Be happy to help with the battle side of things; let me know if you need anything.
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I will help with the english version.
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Hi guys, I continue the job!
If finally the work 100% ofcourse want english version, thanks for your help Grimmy :)
And thanks the proposition Sega Chief, in this moment have some problem with battle, maybe you can help me :p
http://forums.qhimm.com/index.php?topic=17136.0 (http://forums.qhimm.com/index.php?topic=17136.0)
Bye!
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Good to see you here again, friend. If you need any help just tell me. I' m waiting for your mod for a while xD.
Enviado desde mi D6503 mediante Tapatalk
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I'm back, the project is very advanced, you can check in the next video!
https://youtu.be/qCnGnAmn1-4
Thanks to everyone :P
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Welcome back dude! Holy crap, this is impressive as hell! So this is what you've been doing while you were away haha. Looks freaking awesome! Though I would probably add credits to the other people who's mods are on showcase in there.
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Tiene muy buena pinta.Ya se ve que has estado ocupado. ¡Has logrado arreglar las capas de los mapas D:!
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Welcome back dude! Holy crap, this is impressive as hell! So this is what you've been doing while you were away haha. Looks freaking awesome! Though I would probably add credits to the other people who's mods are on showcase in there.
Thanks, everyone would be listed when they play, without any doubt! I think is not the moment yet, in this enormous work I should have listed me since the first minute, instead of doing at the end, the content is the most important thing.
If anyone have any serious ideas let me know here, it must be serious since this was a "Frankenstein" mod and now it looks more as a "Remake".
Pd: When I publish the game I will give credit to everyone, but I want to mention some programmers:
Turboss
Aali
Myst6re
DLPB
NFITC1
Vgr
Covarr
luksy
Ninostyle
etc...
Thanks to all!
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This looks awesome! Can't wait for the release!
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Well done mate, love the trailer
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Thanks jusete, and I wait your trailer hahahah :)
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Hi everyone !
This mod seems amazing !! is it finished or playable til the end ?
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Very advanced, but not finished.
Also I will need help for english translation.
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Hello !
How about the progress of this project ?
I played the demo version, until Midgar's escape, and I enjoyed a lot of ideas from your mod. Now, I really want to see the rest of the game ! ^^
Thank for your work
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Hi cloudiar, any updates on this big project?
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Hehehe!
Yes, the project continue, but have to add some thing, coming soon news.
THANKS!!
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What does the OVA stand for?
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you should ask the creator of the models before putting them in your trailer
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What does the OVA stand for?
Original Video Audio
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OVA does not refer literally to the acronyms.
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you should ask the creator of the models before putting them in your trailer
That you bother with a video (nor is it playable yet) seems like a joke to me, If someone related does not like it, contact me.
I provide fun, the graphics are only aesthetic, I am indifferent to having hd graphics or not, it is for the people, there will be fixed resources since I do not want them to turn my game into Frankenstein.
When Kugen stole the whole demo, where were you? We need more heroes like you, if you don't know the story, he stole when my project was demo. The same as people use resources, I also offer mine, but when it's finished.
PS: I only refer to graphics in the first minute of the six, thanks for recognizing my work. ;D
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Finally it's time to play, there is finally a playable version. :-[
On the first page links and all the information, thanks!
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Thank you very much, it will be compatible with Steam version in the future?
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Thanks :)
Yeah, coming soon!
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Great news, it is now possible to play FF7OR in full, for more information and download see the first post of the topic ^^
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Congratulations on this amazing project, we can feel the passion behind each addition!
Thank you for bringing FF7 back to life with such care, I can't wait to dive into it.
Huge respect to the whole team, you have achieved something great.
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Thank you so much!!!
If enough people are interested and fluent in both English and Spanish, a translation could definitely happen in the future. It would also be important for Makou Reactor to get a new feature that allows exporting only the text — that way, we could update it without any issues :)
I truly appreciate all the tools and patches created by the community, but I'm the sole author of this project. With the support of my friend TurBoss — who’s not even a fan of the game — he helped me a lot by creating the installer, launcher, and giving access to external code, which made it possible to do things that just can’t be done in the original game