Qhimm.com Forums
Miscellaneous Forums => Graphical => Topic started by: Recko on 2012-10-19 06:48:31
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(http://i1300.photobucket.com/albums/ag100/recko2010/FF7_Vincent_Weapons_zps883a72d2.jpg)
Myself and whitERaven are doing Vincents Guns (all as originals)
[Edit] Silver rifle being changed though and short barrel goin to be a sawn-off
Will post updates as a gun is modeled and whitERaven will post the Texture updates
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Quicksilver Model Finished waiting on Texture
(http://i1300.photobucket.com/albums/ag100/recko2010/QuicksilverRender_zpsd7de4645.jpg)
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LoL, a thread already.. I still need to work on this textures, however I have a busy sched ahead me this weekend, so this might take a while.. Rest assured, I'll work on them and post updates here.. :) :) :)
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I assume Tifa model will be on hold now, right?
Also, it would be awesome if you could do an extra Death Penalty model like this:
(http://i63.photobucket.com/albums/h138/Rikkiobi/DP.jpg)
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yea Tifa model on hold a mate of mine is gonna do the texturing for her when he gets back from overseas (save me time)
Plus i can model guns pretty fast,
Was going to keep it all as original guns but i'll do the DOC Death Penalty gun iswell at the end incase anyone wants to swap out for it
(there already is the DOC Death Penalty on this site btw)
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Can't wait for the HD guns and DoC Death Penalty.
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Well after i've finished Vincent i'll prob start on Barret if his weapons havn't been done in HD by then
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Just got home after work.. it's pretty late already here.. so before I get to bed I decided to do a quick run on the quick silver texture.. here's my work so far..
(http://imageshack.us/a/img90/5392/guns3.png)
when I have more time I'll add more details, then port it ff7 format..base on my previous work, there's a big descripancy on how the model looks when rendered by 3d modeling softwares and on how it looks in-game. So I'll continue doing the textures while using kimera to preview the model.. preview in kimera is much closer to how the model appear ingame.
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I'd appreciate some work on Barrett's weapons. Thanks for Vincent's though!!! I love how detailed and reflective Mike's style look too.
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Yep, I like mikes style too :) :) :).. I may even use some of his works as a guide.. afterall I'm still new to this texturing stuff..
well any tips to make it more detailed? I'm out of ideas since the original quick silver has plain looks.
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well in photoshop i use colour dodge and colour burn to do the shading and highlights, also did specular maps for each texture map i did, here's an example:
(http://i1300.photobucket.com/albums/ag100/recko2010/Grip_Sights_zps376c6731.jpg)
That was for that old deagle i done for css like 3 years ago: (gotten alot better now though)
http://i1300.photobucket.com/albums/ag100/recko2010/Deagle_zps92e3e2e7.jpg
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I do the same when making shades for face textures.. I'll try that.. thanks! Also I think I might change the base black color to a more chrome like one..
EDIT:
Added details, I used images of real guns for reference.. add some highlights but I think they're still lacking.. I'll improve them later..
(http://imageshack.us/a/img7/4984/untitlddded.png)
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i like that black better, you could also do a details layer for wear and tear such as scratches.
I've done that before on black guns just here and there on corners and edges but light dodge around 20% strength it comes up quite nice
BTW bolt release is on right side of gun lol
This was the Ref i did the model off:
(http://i1300.photobucket.com/albums/ag100/recko2010/Colt_zps43dce1f2.jpg)
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LoL, actually i just placed the uv's for left and right together.. the bolt realease is visible on both sides ;D ;D ;D
Is that ok? I think it wont be noticed much ingame..
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Thats actually why i didnt model the bolt release on to save you the hassle of doing it since you wont see it in game anyway
EDIT:
also if you do a logo on the grip do what i did above, i cut a circle out of the grip texture put a inner shadow on the circle for depth and pasted a .png logo in it, then did an outer shadow on the logo
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LoL just thought it'll look cool 8).. maybe I'll just let it be since I already put it there, lol ;D
If you check it again it has our names on it and my logo.. ;D ;D
[edit]
copy, I'll try that one.. so what gun are you planning to do next??
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Yea i noticed that nice lol
Hes a colt .png logo might need to change the colour of it though lol:
(http://i1300.photobucket.com/albums/ag100/recko2010/ColtLogo_zpsc56aa308.png)
next is shotgun (SPAS-12)
(http://i1300.photobucket.com/albums/ag100/recko2010/SPAS-12-4_zps75fb7562.jpg)
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i see you going in order same with the image..
lol btw when you come to the silver you might want change it a bit.. I'm not sure what others think.. but I find the original silver rifle to be a bit childish.. :D
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yea LOL i was gonna change that it looks ridiculous like a toy ping pong ball shooter :| and it's suppose to be a rifle?
any ideas for it would be good too.
I'm also changing the short barrel to a sawn-off shotgun kinda would suit it better
Heres my logo if you ever decide to put it on one of the guns
http://i1300.photobucket.com/albums/ag100/recko2010/Avatar_zpsd787dc7f.jpg
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I'll put that in all guns.. LoL this are your models afterall.. I'll just find a place to stick my logo.. lol, btw I wont be able to mod anything starting tomorrow till monday, just send me the guns I'll texture them when I have time.. ;D ;D
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yea algud gives me more time to find good ref pictures iswell.
how about for the silver i do a laser type rifle look:
(not quite as detailed or complex though)
(http://i1300.photobucket.com/albums/ag100/recko2010/hplaserrifleleft_zpse9b0c507.jpg)
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Yep.. something like a plasma rifle or any futuristic weapon type.. I think that was what they're aiming for before.. but their vision of futuristic was a bit different years ago..
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I modified it to be more basic:
Keeps in the same look of his weapons iswell
(http://i1300.photobucket.com/albums/ag100/recko2010/hplaserrifleleft_zpsb44458d8.jpg)
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nice to see vincents weapons worked on.he was my fav character when i first played
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If you're going Fallout 3/NV inspired with it, wouldn't the Laser Pistol be a better base to work from since Vincent's gun is a pistol?
(http://images3.wikia.nocookie.net/__cb20110208221215/fallout/images/thumb/b/be/Laser_pistol_%28Gamebryo%29.png/240px-Laser_pistol_%28Gamebryo%29.png)
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It's called Silver Rifle not Silver Pistol hence the larger one
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Hehe, my derp.
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understandable since it looks like a pistol way more than a rifle lol
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It took a while, I lost my layered image so I had to redo it.. LoL,
here's the final quicksilver texture, also ported the model to ff7 format I took shots in kimera here's how it looks.
(http://img254.imageshack.us/img254/9288/quicksilverpreview.png)
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Why the red texture there?
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It's the model creators avatar, I think it's kinda a nice touch if it was a bit sharper
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Yep.. It's recko's avatar.. I did promised him to put his avatar on all guns.. I thought since quicksilver is kinda plain I might as well use it as added detail.. I'll try making it more sharper.. ;D ;D ;D
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Heya Guys sorry for the late Update i've been busy with my mate since hes getting married this week.
Got some free time so thought ild post a Render of the Outsider, Will upload tonight for WhiteRaven.
(http://i1300.photobucket.com/albums/ag100/recko2010/Outsider.jpg)
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Are you ok with the quicksilver texture? btw how do we go with the releasing, should I just send you the textured models? or should I port the models to ff7 format first?
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Yea Textures are algud, you may as well port them first. i'll upload them and link on the first post.
I decided to model the Original Silver Rifle and a more Realistic one so people have a choice, That way if people are using TA Mod/Characters etc.. they can also use this weapon pack if desired since it will have all original designs iswell
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K.. I'll be porting them anyway to have a more accurate preview of the model..I'll send you the files later, I'm still at work, so I don't have access to my ff7 files ;D
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Hi guys,
I really like the work you've been doing on these weapons. Are you using Blender to model them? In this case, I thought about initiating a collaboration for modelling scenes in the framework of Team Avalanche's project. In particular, the field screens of several weapon stores in Midgar feature a series of firearms on display, and I thought we could work on these together to speed up the process. Let me know if you're interested and/or you'd like more details about the scenes in question (for reference, I namely thought of field screens mds7_w1, mkt_w and mds5_w).
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@recko, sorry I lost my files due to HDD failure, I will have to redo those, so it may cause delays on our project here, I also need to redo most of my other projects too, so It may take a while, again sorry dude,
@mayo master
Recko might be bable to help, he did the gun models and worked on a gun related works before ,
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Heya Guys sorry for the long delay in posting been away for a Wedding and two 30th Bday's.
Now that i'm back i can finally resume working on the gun models, i've started on the Shotgun already so will post an update when its actually starting to look like a gun lol
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I'm still redoing the textures for the two previous gun..
just keep the guns coming, I'm still interested to texture them if you're ok with a little delay..
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Thanks Whiteraven i'm going to get into my modelling again asap just waiting for the damn holidays to end lol christmas can be such a pain
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I agree, I also have a lot on my to do list already but can't find time to work on it, :(
with Christmas near, a lot of deadlines has to be met first before the holidays starts..