Qhimm.com Forums
Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: techleet on 2002-06-16 03:03:10
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Alright guys, here's the scoop:
Windows 2000 Sp2
Athlon Tbird 850mhz
386mb RAM
Geforce2 MX - latest nvidia reference drivers (v29.42)
Soundblaster Live!
DIRECTX 8.1
WMP 7
WHAT'S UP:
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I installed FF7 PC (max install w/ Directshow), ran the nvidia patch from Eidos, tried to run in compat. mode.
I ran it, it doesn't show ANY FMV. Really. Not even the opening "EIDOS" thing. When you start a new game, the screen goes blank (again, no opening FMV) and you hear some noises (a crash, a bank and a clank...the sounds that happen in the begining of the game when Cloud gets off the train, right after the opening FMV). The screen is STILL blank until you see a text-box that says "Alright newcommer, let's go!". You then run down the alley and fight the two dudes. It freezes. The end.
WHAT I TRIED:
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- "regsvr32 %systemroot%\apppatch\slayerui.dll" to install compat. mode -- tried running in Win95, Win98. No luck.
- ACT (application compat. tool from MS) and tried to "FIX" FF7.exe. No luck.
- Checking and unchecking the nvidia tnt checkbox in the FF7 Config
- double-clicking FMV files on cdrom to see if WMP needed codec. Movies run fine in windows, just not during game!
HOLY SH*T
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Help!
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theres a video patch, too.
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theres a video patch, too.
I only know of the Upside Down FMV Intro patch... is this what you're talking about? Do you have a url?
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I know this is absolutely off-topic, but as a mod, I think I have to show you this one:
SaiNt cuts straight to the point. I used to have restrictions to 60x60 avatars for a purpose. (...) I might as well state it here: anything past 128 pixels wide will be damned for eternity. I tried removing the fixed size to allow you some artistic freedom, but having avatars larger than your posts is *not* artistic.
(...)
Absolutely not bigger than, say 128x96. Remember, you were once happy with 60x60.
(...)
Here's the original topic (http://forums.qhimm.com/viewtopic.php?t=1343)
If I was you, I'd do something 'bout that avatar before Qhimm sees it ...
As for your original problem: I'm sorry, but I can't help you :(
- Alhexx
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Hey, what happened to techleet's answer? I'm sure there was one on 10:34 today ... ?
- Alhexx
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I notified techleet of this with a pm earlier. I assume he removed it?
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Well, this has been a fabulous discussion and all, but can we get back to the issue at hand...? Does anyone have any pertinent information for me? :wicked: (I don't mean to be rude, but...)
8)
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A newbe posted this link at the Eidos board......
http://www.ntcompatible.com/compdet.php?details=5313
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A newbe posted this link at the Eidos board......
http://www.ntcompatible.com/compdet.php?details=5313
Thanks for the url. Unfortunately I've already read that article and the link it gives in it, tried everything, still no dice.
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Techleet: I have a similar problem. However, it's not from the "end of battle" as you think. It crashes when it tries to load a field file other than the initial one or when you leave your current one. This occurs at the end of battle, when it tries to reload the field file you where at.
I know this because FF7 runs perfectly in the world map & in battle. But when you try to leave your current field file to another one, or the world map, it'll crash. This is the exact problem I have. It makes it impossible for me to play FF7, because AFAIK, no one has had this problem & has tried to fix it.
Sucks, don't it?
Sephiroth 3D
"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within
Sephiroth 3D.com (http://www.sephiroth3d.com)
[email protected]
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Hm ... I haven't been running FF7 for months ... I wonder if I'll have any problems .... ?
- Alhexx
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The problems seem to arise most in Win2k.
One solution is to use Win9x (well, that's what FF7 was designed to run on anyway). It's not too hard to set up a multi-booting system, I just dunno how to do this with Win2k already installed. It would probably mean doing the recovery installation on Win2k to get its boot loader back.
I dunno if upping to WinXP would fix it. However... FF7 runs perfectly in WinXP for me (TNT2, 29.42 drivers, NVidia patch)