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Miscellaneous Forums => General Discussion => Topic started by: Kompass63 on 2013-06-02 01:29:45
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... minimum, to play a bootleg (Profile 'FULL') version of FF7?
For the 1998 version 4 MB of VRAM is specified as a minimum.
For the 2012 version no information on the amount of VRAM is specified as a minimum.
Pitbrat requires a GPU with 512 MB, but that seems exaggerated to me a lot.
GPU with OpenGL and Shader 2.0 support and at least 512MB (recommended Geforce 8800 or better) (Intel GPU's not supported)
I have a Dell Optiplex GX620 equipped with an ATI Radeon X300/X550/X1050 Series (128 MB VRAM).
The game works with it.
That it runs very slowly I attribute of the Singel Core CPU and not to the graphics card.
What hardware are you taking the game to run?
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I can't imagine it needs more than an old Pentium processor and a 128 mb card.
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It would interest me if there would be less possible ... :-D
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I'll see if I can borrow my dad's laptop this week and try to run a FULL profile on it. I believe it's a duo core 1-2GHz range and has a 256MB GPU.
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It ran can be run on DX6 (possibly DX5) so I doubt the hardware requirements would be considered high by today's standards. I mean, this predates the GForce 3 ( which Doom 3 was showcased on) so I bet any modern integrated intel video card can run it in hardware mode.
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The game will run for a time on less than 512MB of VRAM. There is a memory leak in the OpenGL driver, so the less ram, the quicker to crash. The new textures require a significant amount of VRAM. For integrated graphics cards, avoid installing the field and battle textures. Intel HD GPU's struggle to run a fully modified FF7. These cards have varying amounts of VRAM available depending on the system. Results will vary.
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Well if there's a memory leak then that would explain why it seems a little high.