Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: spy__dragon on 2013-07-02 22:19:21
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Hello everyone! Some time ago I've been wondering if there is any way to fix the glitch w element in the PSX version. I read some posts on this forum and seems to be more difficult than it seems at first.
Then I realized that the first Japanese PSX version does not have this glitch (actually, the problem that's in this version is that you lose the object if it is canceled). So I thought, Is possible to compare the file where functions the commands with other versions iin order to "fix" that problem?
I read other post, Krammer created a dll which does the same in first japanese version.
http://forums.qhimm.com/index.php?topic=11839.msg164452#msg164452
I wonder in what archive contents the information about the "element-w" and their functions.
Regards.
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Don't try to compare files from different versions. It's useless. The only thing you have to do is debbuging and more debugging. Good luck!