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Miscellaneous Forums => Troubleshooting => Topic started by: koliman on 2014-10-12 22:13:35

Title: [SOLVED] Installed bootleg mods and having an issue
Post by: koliman on 2014-10-12 22:13:35
I have been browsing forum after forum about my problem but can't find one with a straight answer so i decided to make my own

The problem is the game crashes and I get this message either after the first battle or when I try to open my menu before the first battle

Oops! Something ver bad happened
Wrote crash.dmp to FF7 install dir.
Please provide a copy of it along with APP.LOG when reporting this error
Write emergency save to save/crash.ff7?

and as it says here is the APP.LOG report
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.11672 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: postprocessing program link log:
Fragment shader(s) linked.

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792
INFO: slow output format from video codec h264; 12
UNEXPECTED: zero count
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 300
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: unhandled exception

Any help with this issue would be greatly appreciated  :-\

edit: omg so sorry about multiple posts I thought my posts weren't going through so I kept resubmitting if a mod could delete my other posts that would be amazing
Title: Re: Installed bootleg mods and having an issue
Post by: Vgr on 2014-10-12 22:29:49
This is the result of a mispatched Kernel file. Which gameplay mods did you install?
Title: Re: Installed bootleg mods and having an issue
Post by: koliman on 2014-10-12 22:35:52
Sorry for me being dumb, but what do you mean exactly by gameplay mods? The mods I've used in the game?
Title: Re: Installed bootleg mods and having an issue
Post by: Vgr on 2014-10-12 22:38:20
Yes. There are graphical mods (that change the models, textures, etc), the audio mods (that change the music/sound effects) and the gameplay mods, such as the Hardcore mod and Nightmare, which change the gameplay, such as making enemies harder, tweaking weapons and so on.
Title: Re: Installed bootleg mods and having an issue
Post by: koliman on 2014-10-12 22:44:21
I understand, wouldn't be a bit long to list everything could I just post screenshots of each tab of my BFE.exe file?
Title: Re: Installed bootleg mods and having an issue
Post by: Vgr on 2014-10-12 23:00:53
Just post a screenshot of your Game tab.
Title: Re: Installed bootleg mods and having an issue
Post by: koliman on 2014-10-12 23:16:32
alright here ya go

(http://i.imgur.com/EH0piLh.png)
Title: Re: Installed bootleg mods and having an issue
Post by: Vgr on 2014-10-13 00:26:27
That's odd, there doesn't seem to have any gameplay mods installed. Screenshot your other tabs.
Title: Re: Installed bootleg mods and having an issue
Post by: koliman on 2014-10-13 01:38:34
Sorry for wasting your time but as I was waiting for your reply I decided to do a fresh reinstall and everything seems to be working now  :D
Title: Re: [SOLVED] Installed bootleg mods and having an issue
Post by: Vgr on 2014-10-13 01:41:39
Gotta love bugs that solve themselves, eh?