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Miscellaneous Forums => General Discussion => Topic started by: halkun on 2015-03-25 02:32:20
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I don't know.. It looks like a cupcake :)
(http://i.imgur.com/0MSqjTk.png)
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I think my daughter's made some Play-Doh sculptures that look like that before....
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Well it's a start! :D
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Reminds me on some buldings from Kenshi.
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Update
(http://i.imgur.com/jvNaE9A.png)
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I love cupcakes! Great idea for a real life Balamb Garden one! ;)
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Hmm. What image(s) are you using to model this after? I don't remember it looking like that.
Or is this the overworld model?
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Probably this: http://img3.wikia.nocookie.net/__cb20130310211733/finalfantasy/images/8/89/Balamb_Garden_FFVIII_Artwork_3.jpg
This is problematic however. After Balamb become mobile you can still access training zone, quad and etc. However, the 3D model of worldmap Balamb is only the core thing with class rooms, without other places. Maybe someone understand this? Because I can't imagine how does Balamb really look.
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They have a Portal gun.
Also, this image is much nicer: http://img3.wikia.nocookie.net/__cb20130310211540/finalfantasy/images/6/62/Balamb_Garden_FFVIII_Art.jpg
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Update!
(http://i.imgur.com/YOiKexr.png)
(http://i.imgur.com/VjY3rdi.png)
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Nice improvement!
More pictures for your project:
(http://www.ff-omeganebula.com/galeries/ff8/bio/8b-balamb_garden_5.jpg)
(http://www.ff-omeganebula.com/galeries/ff8/bio/8b-balamb_garden_4.jpg)
(http://www.ff-omeganebula.com/galeries/ff8/bio/8b-balamb_garden_2.jpg)
(http://img2.wikia.nocookie.net/__cb20110503231651/finalfantasy/images/d/d0/Balamb_Garden_Area_4.jpg)
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Those are what I've been using for reference...
Oh, the model is going into "Cities: Skylines" as a university. I'll post the workshop link when I'm done.
(http://i.imgur.com/QURX9hy.png)
(http://i.imgur.com/wwU7wMT.png)
Textureing is next!
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Probably this: http://img3.wikia.nocookie.net/__cb20130310211733/finalfantasy/images/8/89/Balamb_Garden_FFVIII_Artwork_3.jpg
This is problematic however. After Balamb become mobile you can still access training zone, quad and etc. However, the 3D model of worldmap Balamb is only the core thing with class rooms, without other places. Maybe someone understand this? Because I can't imagine how does Balamb really look.
When Balamb "Converts" into the ship the following things happen...
The ring increases in size and moves to the bottom
The spire angles out to be the "tail"
The "cupcake" extends higher and changes shape
The domes are retracted into the ship
This is why you don't go down halls anymore when Balamb is in Ship mode. The quad isn't an external dome, it's inside the Balamb building proper (On the left side).
However, it's not a 1:1 transformation. The transformation is a bit "fluid" and things change by disappearing/dissolving. It's why the transformation sequence is so obscured.
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A thousand likes for the City Skylines import! :)
https://www.youtube.com/watch?feature=player_detailpage&v=wARqq5-KKKI#t=60
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Wow, looks good :D
btw, What is the program you are using? i think is is Wings3D no?
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Blender