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Miscellaneous Forums => General Discussion => Topic started by: saftle on 2015-12-28 22:57:53

Title: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: saftle on 2015-12-28 22:57:53
The FF Modding Steam Community has whipped up another gem today. FF6 modding can now commence!

http://steamcommunity.com/groups/ff-modding/discussions/2/451848854988454751/
Title: Re: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: -Ric- on 2015-12-29 09:40:36
Awesome news. I wonder if we will be able to apply whatever mods come to the steam version to the Android one.. That would be sick :evil:
Title: Re: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: Fischkopf on 2015-12-30 13:20:19
I would love a xBRZ filter for this game... Or even Waifu, but that needs to be pre-applied.
Title: Re: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: Nightmarish on 2016-01-08 10:18:41
Maybe finally someone pulls off the ultimate version of FFVI, with the correct translations, uncensored sprites, correct music, the extra content.
Title: Re: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: Aussieroth on 2016-01-19 04:32:21
Maybe finally someone pulls off the ultimate version of FFVI, with the correct translations, uncensored sprites, correct music, the extra content.

And voice acting too. I'd be all over that!
Title: Re: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: Jotaro on 2016-01-19 23:34:56
Would it, in theory, be possible for something like this to be done for FFV? (If it hasn't already been done, of course)
FFV is my favorite, so I'd really love the ability to make it even better.
Title: Re: FFVI Steam Unpacker & Repacker has been released - Sprite modding now possible!
Post by: ficedula on 2016-01-20 20:02:15
And voice acting too. I'd be all over that!

Oh really? Challenge accepted :P

(http://ficedula.co.uk/voices/Voices6a.png)

Still a work in progress, but we should be able to make it work just the same as in FF7 (as you can tell - I'm reusing the voices/Ultrasound code, because hey, it works already, why rewrite that part of it...)