Qhimm.com Forums
Off-topic forums => Completely Unrelated => Topic started by: Bosola on 2016-03-03 22:31:24
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It turns out there's a small group of developers who've taken to reverse engineering the Playstation-era Crash Bandicoot games.
There's a very thorough Crash 1 disassembly document (https://github.com/wurlyfox/crashutils/tree/master/doc/crash) over on Github, some file format docs (https://dl.dropboxusercontent.com/s/fu29g6xn97sa4pl/crash2fileformat.html) for both the released games and the Crash 1 prototype, a Crash 2 port in C (https://github.com/ughman/c2c) and even - and this is really impressive - a Crash 1/2/3 level editor (https://github.com/ughman/CrashEdit).
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...I never knew how interested in these games beyond the betas of Crash 1 I was....