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Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: GattMan on 2002-11-02 18:18:22

Title: FF7 File Formats
Post by: GattMan on 2002-11-02 18:18:22
I was wondering if anyone would mind posting what has been found out about the formats of the files used in FF7.  Like I tried looking for information about the format of .p files, but all the information seems to be from about a year ago.  I'm also interested in the format of the animation files, again mostly the battle ones.
Title: FF7 File Formats
Post by: Alhexx on 2002-11-02 21:27:22
hm ... one more guy...

Well, I've just started writing Ultima 0.40 today, and I think I'll keep trying around with these formats the next weeks. However, my documents are very out-of-date now. You should ask mirex, he's got a working converter, perhaps his format description is more up-to-date ...

I'll publish a new version of my description, as soon as my suspicions are proved...

 - Alhexx
Title: FF7 File Formats
Post by: GattMan on 2002-11-03 04:42:22
Quote from: Alhexx
hm ... one more guy...


Nope, I'm the same one that asked a couple months ago  8) !

Ok, thanks.
Title: FF7 File Formats
Post by: mirex on 2002-11-04 12:51:16
I've uploaded a fixed version of my desc., with notes from alhexx and NeutopiaW. here (http://bin.mypage.sk/FILES/PFORMAT2.TXT).
For battle, i can only get correct first frame for all creatures, and a first frame for "weak" anim (when player suffers some darkness/poison or stuff).
Title: FF7 File Formats
Post by: Alhexx on 2002-11-04 15:07:49
mirex: yeah, this should be useful for Ultima 0.40 ... :D

 - Alhexx