Qhimm.com Forums
Miscellaneous Forums => Troubleshooting => Topic started by: kenichi on 2016-11-30 16:58:56
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My ff7 translation project continue and ı cant solve this code errors. I deleted char etc but nothing everytime it give me this too long errors.
Registry values found:SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Line 214 [0_ff7.exe.txt]: 1 char(s) too long.
Line 266 [0_ff7.exe.txt]: 2 char(s) too long.
Line 298 [0_ff7.exe.txt]: 1 char(s) too long.
Line 424 [0_ff7.exe.txt]: 1 char(s) too long.
Line 456 [0_ff7.exe.txt]: 3 char(s) too long.
Line 471 [0_ff7.exe.txt]: 3 char(s) too long.
Line 672 [0_ff7.exe.txt]: 4294967292 char(s) too long.
Line 677 [0_ff7.exe.txt]: 4294967288 char(s) too long.
Line 696 [0_ff7.exe.txt]: 2 char(s) too long.
Line 701 [0_ff7.exe.txt]: 1 char(s) too long.
Line 703 [0_ff7.exe.txt]: 2 char(s) too long.
Line 713 [0_ff7.exe.txt]: 1 char(s) too long.
Line 717 [0_ff7.exe.txt]: 2 char(s) too long.
Line 718 [0_ff7.exe.txt]: 1 char(s) too long.
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You need to load your text file up in something that displays the line number... like Notepad++. You have numerous entries that are too long. I can't remember if line 1 in touphscript is 0 or 1 in notepad++
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ı know for ex; line 214 BUTTON 10 originally, my translate just 5 chars with space and it give me this error. I deleted space char and no change. ı use notepadd++
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ts only works with 1.02 exe English or Steam English. Are you using that?
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ı use steam ff7 version steam language must be english? my steam language different english because
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ts will only work on the English game.
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my game is english :) so steam language not problem?
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No that should be fine. Send me your 0_ff7.exe.text file. Link me here.
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okay; translated or original. By the way my natural language is Turkish.
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http://s2.dosya.tc/server3/m4zqdz/touphscript_1.3.1.rar.html just wait ten seconds and click green INDIR button. ı send translated and original.
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You're right that some of those entries shouldn't be an issue, but your text file isn't the latest one - and you're going to have serious issues unless you are altering Reunion, because the longer length item names were added then - by me.
This is the one that R05 uses:
https://drive.google.com/open?id=0B3Kl04es5qkqNTZyNEcyeHg3RDg
Those later entries are Reunion based only.
If still an issue, I'll send Luksy your way.
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"but your text file isn't the latest one" ı did not understand is there new version touphscript or what that mean?
r05 used is like this words?
"__Previous"
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The new version of ts uses the text file I uploaded. If you're not using Reunion, then change the "x" entries in mine to the normal entries.
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so ı change my 0_ff7 text file with this? add new ts link?
https://drive.google.com/file/d/0B3Kl04es5qkqNTZyNEcyeHg3RDg/view
another question can you add reunion download link and can ı just 0_ff7.text? Other texts translate with ts? Should be okay?
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You have to be using reunion to be able to use the reunion text entries in that file.If you aren't - use the older places.
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you misunderstand just ı want sure reuninon is this that you say;
http://forums.qhimm.com/?topic=14914.0
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Yeah, that's The Reunion.
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ı download install reunion; during installation there is dlpb mods folder but after finis installation no dlpb mods folder just reunion backup fodler; Its gone. I install 2 times. My steam is in D drive.
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That is normal.
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what? how or why?
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You are installing the mod. dlpb_mods is the folder I use to mod the game. It's not meant to be there after you install.
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okay :) :D
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another question; Error in entry n 0: Unexpected continuation byte: 14 what is mean? ı checjed but did not find anything
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Usually means that there is an illegal character, if I recall. Certain characters cannot be used.
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not quite. I change code ansi to utf-8 (forgot before) and it fixed. Lusky says so. Before ı was checked illegally chars. Btw thanks for helping when ı got problems ı write on this threat.
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which text that give characters name are you know? Just look image.
http://4.bp.blogspot.com/-a5P7uZGenz8/UJ-qSBLfgiI/AAAAAAAACxA/yJkuLNAV_0w/s1600/Final+Fantasy+VII+screenshot+tifa+name.jpg